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Steam News17 April 20215y ago

Cartridge Defense Major Update 3.2

Hey everyone! Sorry for the lengthy time in between updates, but we have a big one today. Features Soundtrack is now complete! Added new tracks for zones 3 and 4.

In this update4

Full notes

Full Cartridge Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! Sorry for the lengthy time in between updates, but we have a big one today.

What changed

3 fixes9 additions8 changes2 removals
  • Gameplay
  • Maps
  • Performance
  • Store
  • UI and audio
  • Balance
addedFeaturesSoundtrack is now complete! Added new tracks for zones 3 and 4. Thanks to Tiago Ferreira for your amazing work on the soundtrack!
addedFeaturesNew icons for targeting systems:
addedFeaturesAdded 10 new cartridges:
addedFeaturesCreated new model for Monuments:
changedFeaturesZoomed in and re-centered the campaign map to better use the screen space.
addedFeaturesAdded level numbers and zone names to the campaign map.
starting credits on The Food Court (4-4)100150starting credits on The Food Court (4-4) increased, buff

Cartridge Defense changes

addedSoundtrack is now complete! Added new tracks for zones 3 and 4. Thanks to Tiago Ferreira for your amazing work on the soundtrack!
addedNew icons for targeting systems:
addedAdded 10 new cartridges:
addedCreated new model for Monuments:
changedZoomed in and re-centered the campaign map to better use the screen space.

Features

  • Soundtrack is now complete! Added new tracks for zones 3 and 4. Thanks to Tiago Ferreira for your amazing work on the soundtrack!

  • New icons for targeting systems:

  • Added 10 new cartridges:

  • Created new model for Monuments:

  • Zoomed in and re-centered the campaign map to better use the screen space.

  • Added level numbers and zone names to the campaign map.

  • Made changes to the background scene and added more atmosphere.

  • Added option to start Roguelike games with a random deck.

Changes/Tweaks

  • You will no longer get duplicate cartridges past the max amount you can put in your deck until you've unlocked the complete collection.

  • Highlighted zone areas are more defined.

  • Improved performance in several areas.

  • Added persistent car animations.

  • Made minor cosmetic changes to several maps.

  • Clarified some statements in the tutorial.

  • Renamed "Idle Tower Entrance" (2-1) to "The Gun Store."

  • Added option to send usage statistics (toggled off by default).

  • Moved Roguelike mode button.

  • Retook several level screenshots.

Balance Changes

  • Changed starting credits on The Food Court (4-4) from 100 to 150.

  • Anti-Shield Rail Gun and Anti-Tank Rail Gun costs changed to 200.

Bug Fixes

  • Damage dealt will now display large numbers on the victory/defeat screens.

  • Fixed rare issue where the first tower placed each session would not function properly.

  • Fixed issue where drawing over 10 cards with the game speed increased could break the game.

  • All buttons on the menu screen are now disabled when switching to the open packs or system modules screens.

  • Fixed several crashing errors.

Source

Steam News / 17 April 2021

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