Full notes
Full Cartridge Defense update
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Repeated intro
Hey everyone! Thank you so much for all your support so far since the release to Early Access. We are putting out patch 0.3.1.12 tonight which has the following changes:
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
Cartridge Defense changes
New Features:
Added new Endless mode that can be played from the button in the main menu. Happy to take feedback on any changes you'd like to see here.
Added new music tracks for zone 1 and zone 2.
Tweaks:
Blocks are now hollow and all towers can shoot through them.
When playing sponsored mode, you can now continue playing up to 10 rounds past the level's normal amount of rounds (previously it was 5).
Added button for buying/selling cartridges (note that cartridges you start with and sponsored cartridges cannot be bought or sold).
Changed inventory item icons to match targeting systems in system module screen.
Made several performance tweaks and changes to the rendering pipeline. Let me know if things seem better or worse on your systems.
Bug Fixes:
Fixed issue with not being able to deselect Rabbit's Foot as an inventory item.
Fixed a few texture bugs.
Most of these changes have been a direct result of feedback provided from players, so please continue to post any suggestions or issues you find to the forum, or feel free to press F10 in game to send us a message directly!
Thanks again for all the support, and have fun!
Source
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