In this update3
Full notes
Full Carnival Hunt update
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What changed
- Gameplay
- Maps
- Fixes
- UI and audio
- Performance
- Server
Carnival Hunt changes
NEW FEATURES
Awakening screen improved: Now you can see what rooms were chosen, all match players (also if they are connected or connecting) and tips that you can scroll on your own
Gray highlights are added. Generally object is highlighted with gray when you can interact with it (with couple exceptions). This should help players to locate points of interest easier
More tips added to read while awakening and waiting for map to load
After being placed, shortcut ropes are now marked with an icon and are always visible to bunnies from a certain distance
Final gates now remain highlighted after opening for the hunter and all bunnies
Fixed Hunter stun abuse by bunnies. Repeated stuns within a short period now trigger Rage, making the Hunter immune to stuns for 15 seconds. This prevents excessive stun chaining
Bunny can get up after falling without charge without shock box now
Hunter receives -5% charge consumption for each player in party (minus one)
Hunter receives +5% XP multiplier for each player in party (minus one)
Hunter receives +1 trap if there are 3 or 4 players in party OR +2 traps if there are 5 players in party
Hunter still receives +1 key for each player in party (minus one)
Bunnies can now see each other's madness level
Bunny makes notification noise for everyone when reaching the madness limit
LOCALIZATION
Korean language added
Japanese language added
FIXES
Massive FPS drop and crash (max objects limit reached) should be fixed
Corrupted/Missing replays should be fixed now
Settings are no longer applied each time gameplay menu is opened
Connection timeout increased from 15s to 60s (may help with getting kicked to the lobby from match)
Fixed an issue where the active imposter would not return to the magician after being picked up by the hat
Visual improvement of final player statistics
Jack charge particles causing FPS drop fixed
"Strength" modifier does not affect "Dash" and "High Jump" gears. System will be reworked soon
If you wait till server closes you won't receive MMR fixed
Added the Sister's mannequin count to the HUD abilities
Fixed mannequins being unable to use stairs in the Ring and several other areas
Tutorial fixes
Source
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