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Steam News9 August 202610d ago

Early Access Path Note №3

NEW FEATURES Awakening screen improved: Now you can see what rooms were chosen, all match players (also if they are connected or connecting) and tips that you can scroll on your own Gray highlights are added.

In this update3

Full notes

Full Carnival Hunt update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes6 additions3 changes1 removal
  • Gameplay
  • Maps
  • Fixes
  • UI and audio
  • Performance
  • Server
changedNEW FEATURESAwakening screen improved: Now you can see what rooms were chosen, all match players (also if they are connected or connecting) and tips that you can scroll on your own
addedNEW FEATURESGray highlights are added. Generally object is highlighted with gray when you can interact with it (with couple exceptions). This should help players to locate points of interest easier
addedNEW FEATURESMore tips added to read while awakening and waiting for map to load
fixedNEW FEATURESFixed Hunter stun abuse by bunnies. Repeated stuns within a short period now trigger Rage, making the Hunter immune to stuns for 15 seconds. This prevents excessive stun chaining
addedNEW FEATURESBunnies can now see each other's madness level
addedLOCALIZATIONKorean language added
Connection timeout15s60sConnection timeout increased, buff

Carnival Hunt changes

changedAwakening screen improved: Now you can see what rooms were chosen, all match players (also if they are connected or connecting) and tips that you can scroll on your own
addedGray highlights are added. Generally object is highlighted with gray when you can interact with it (with couple exceptions). This should help players to locate points of interest easier
addedMore tips added to read while awakening and waiting for map to load
fixedFixed Hunter stun abuse by bunnies. Repeated stuns within a short period now trigger Rage, making the Hunter immune to stuns for 15 seconds. This prevents excessive stun chaining
addedBunnies can now see each other's madness level

NEW FEATURES

  • Awakening screen improved: Now you can see what rooms were chosen, all match players (also if they are connected or connecting) and tips that you can scroll on your own

  • Gray highlights are added. Generally object is highlighted with gray when you can interact with it (with couple exceptions). This should help players to locate points of interest easier

  • More tips added to read while awakening and waiting for map to load

  • After being placed, shortcut ropes are now marked with an icon and are always visible to bunnies from a certain distance

  • Final gates now remain highlighted after opening for the hunter and all bunnies

  • Fixed Hunter stun abuse by bunnies. Repeated stuns within a short period now trigger Rage, making the Hunter immune to stuns for 15 seconds. This prevents excessive stun chaining

  • Bunny can get up after falling without charge without shock box now

  • Hunter receives -5% charge consumption for each player in party (minus one)

  • Hunter receives +5% XP multiplier for each player in party (minus one)

  • Hunter receives +1 trap if there are 3 or 4 players in party OR +2 traps if there are 5 players in party

  • Hunter still receives +1 key for each player in party (minus one)

  • Bunnies can now see each other's madness level

  • Bunny makes notification noise for everyone when reaching the madness limit

LOCALIZATION

  • Korean language added

  • Japanese language added

FIXES

  • Massive FPS drop and crash (max objects limit reached) should be fixed

  • Corrupted/Missing replays should be fixed now

  • Settings are no longer applied each time gameplay menu is opened

  • Connection timeout increased from 15s to 60s (may help with getting kicked to the lobby from match)

  • Fixed an issue where the active imposter would not return to the magician after being picked up by the hat

  • Visual improvement of final player statistics

  • Jack charge particles causing FPS drop fixed

  • "Strength" modifier does not affect "Dash" and "High Jump" gears. System will be reworked soon

  • If you wait till server closes you won't receive MMR fixed

  • Added the Sister's mannequin count to the HUD abilities

  • Fixed mannequins being unable to use stairs in the Ring and several other areas

  • Tutorial fixes

Source

Steam News / 9 August 2026

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