Full notes
Full Carnage Cross update
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What changed
- Performance
- UI and audio
- Maps
Carnage Cross changes
UPDATE NEWS
Hi everyone and happy Valentine's Day, I hope the start of your week is going well, it's been a turbulent time recently, but development goes on!
General gameplay, visual, and performance optimizations have been made, some of the more notable changes are detailed below,
Major changes have started for the 'Theme Park' and 'Liberty Island' levels, now known as 'Cargo'.
Keyboard and mouse users can use the MIddle Mouse Button to reset and lock their camera position until mouse movement is detected.
If the player is far enough from an enemy vehicle, the enemy will begin to glow for better view distance visibility.
Known issues: If keybindings are not displayed properly, please exit the game and delete the CarnageCross folder in your C:\Users\ \AppData\Local\ directory. This issue should not reoccur in future builds. ROADMAP UPDATE
The plan is to focus on making six stages as detailed and deep as possible: Supermarket, North Pole, Farm, Caldera, Theme Park, and Cargo. When these maps are more fleshed out, extra stages will be considered. Along with map design, improvements to enemy AI and weapons are in progress.
The hope is to have major updates to Carnage Cross at least twice a month. Until then, I hope you have a beautiful month of February. Thank you all for your compassion.
Source
Changelog.gg summarizes and formats this update. How we read updates.
