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Steam News29 January 20224y ago

January Overhaul Patch & Roadmap Update

Thank you everyone for taking time to share feedback! I hope this patch resolves some issues being experienced, some of the bigger changes are detailed below, New Menu System Menus and gameplay are now fully gamepad com

Full notes

Full Carnage Cross update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions8 changes1 removal
  • Gameplay
  • Maps
  • Balance
  • UI and audio
addedNew Menu System
changedMenus and gameplay are now fully gamepad compatible with a friendlier format.
changedController layout has changed for gamepad and keyboard.
changedCamera pivot location has changed, zooming and movement is now manually adjustable.
changedGameplay
changedThe "Supermarket" map has been redesigned, small iterations for "North Pole" and "Liberty Island" have started.

Carnage Cross changes

addedNew Menu System
changedMenus and gameplay are now fully gamepad compatible with a friendlier format.
changedController layout has changed for gamepad and keyboard.
changedCamera pivot location has changed, zooming and movement is now manually adjustable.
changedGameplay

Thank you everyone for taking time to share feedback! I hope this patch resolves some issues being experienced, some of the bigger changes are detailed below,

New Menu System

Menus and gameplay are now fully gamepad compatible with a friendlier format.

Vehicle Controls

Controller layout has changed for gamepad and keyboard.

Vehicles have sharper turning and can turn in place.

Camera pivot location has changed, zooming and movement is now manually adjustable.

Gamepad boosting and drifting toggability is off by default.

Gameplay

The "Supermarket" map has been redesigned, small iterations for "North Pole" and "Liberty Island" have started.

Rocket and missiles have a slight aim assist based on front proximity. Homing missiles will only track enemies that are ahead of the player.

Pick ups spawn at a slower rate to discourage camping. Health pick ups are now marked on the radar.

Sounds should be more audible.

Rocket/Missile speeds will adjust to player's current speed.

Joe the bus driver and certain maps have been removed from selection until further development.

Roadmap

If the consensus on player controls has improved, focus will shift towards revamping levels, sounds, roguelike abilities, UI options, and enemy behaviors. Many maps may be combined until extras can be fleshed out. The hope is to resume work on cinematic scenes when these aspects feel more complete.

There's much more to do, but I hope you enjoy the new changes made to Carnage Cross thanks to the compassionate feedback you've given me.

Source

Steam News / 29 January 2022

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