Update log
Full Caribbean Legend update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Performance
- Balance
- Maps
- UI and audio
Changelog
New
Bonus HP and Energy per Rank from the relevant perks is now displayed.
Authority now affects officer wages and the percentage of transferred experience.
Hugo Avendell is now a loyal officer.
Added a character stats preview when swapping ships.
Added a cannons control button on the Ships screen.
Added settings for the maximum number of autosaves of each type.
Fixes
Fixed a potential soft-lock in the prologue if
you forbid searching the pirate with the potion
.
Fixed broken cannons on frigates.
Fixed an issue with not found islands.
Made numerous changes to the Save screen.
Fixed a rare crash in Benoit's dialogue
in the epilogue
.
Fixed crashes when loading 1.6 saves on version 1.7.
The “Lord of Fire” amulet now works correctly.
Quest captains no longer run out onto the deck.
The “Lone Wolf” perk is now correctly taken into account when escaping.
Armor protection percentages are now displayed correctly.
Fixed the display of skill bonuses on the Skills screen.
Stories no longer trigger inside cities when fast-forwarding time.
Fixed Van Dorn's lines about other Ships Pack captains.
Maps now open correctly on Turks.
Fixed shipyard UI issues.
The tincture recipe now correctly recognizes that it has been learned.
Fixed infinite explosions after ship detonation.
Fixed loot pickup on skeletons.
Fixed incorrect calculation of firearm reload bonuses.
Source
