In this update1
Full notes
Full Cards We're Dealt update
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What changed
- Store
- Gameplay
- Maps
- Fixes
- Server
- Performance
Cards We're Dealt changes
Cards We're Dealt 1.0.3.0 🃏
I'm back and so is Cards We're Dealt! I've got a new update here today adding 3 new cards as well as providing multiple bug fixes. I've got more plans in store soon but let me know what you wanna see next! Thanks for all the support!
Changelog:
Added NEW CARD - GOLDEN TICKET
Added NEW CARD - KEY COMPASS
Added NEW CARD - SHUFFLE
Fix desync during level generation in online
Fix various falling under the map glitches
Fix occasional multiple pause menus spawning
Denote passive or active cards on each card in inventory
Fixed “T-rex arms” Perma card enemies couldn't touch players at all
Fixed in multiplayer, if two controller players we're both trying to throw away cards, if they click "A" it also makes the other click "A" and vise versa
Fixed perma cards sometimes appearing twice in hand (was just a visual bug)
On level 3, only reveal the elevator hallway after both keycard and the terminal is linked and can be down in either order now
Minor bug fixes for online
Performance improvements
Made some achievement values easier to achieve
Love you. Thanks for playing,
Cole
Source
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