HomeGamesUpdatesPricingMethodology
Steam News20 March 20242y ago

3 New Cards! - Cards We're Dealt 1.0.3.0

Cards We're Dealt 1.0.3.0 🃏 I'm back and so is Cards We're Dealt! I've got a new update here today adding 3 new cards as well as providing multiple bug fixes.

In this update1

Full notes

Full Cards We're Dealt update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions1 change0 removals
  • Store
  • Gameplay
  • Maps
  • Fixes
  • Server
  • Performance
addedCards We're Dealt 1.0.3.0 🃏I'm back and so is Cards We're Dealt! I've got a new update here today adding 3 new cards as well as providing multiple bug fixes. I've got more plans in store soon but let me know what you wanna see next! Thanks for all the support!
addedCards We're Dealt 1.0.3.0 🃏Added NEW CARD - GOLDEN TICKET
addedCards We're Dealt 1.0.3.0 🃏Added NEW CARD - KEY COMPASS
addedCards We're Dealt 1.0.3.0 🃏Added NEW CARD - SHUFFLE
fixedCards We're Dealt 1.0.3.0 🃏Fix desync during level generation in online
fixedCards We're Dealt 1.0.3.0 🃏Fix various falling under the map glitches

Cards We're Dealt changes

addedI'm back and so is Cards We're Dealt! I've got a new update here today adding 3 new cards as well as providing multiple bug fixes. I've got more plans in store soon but let me know what you wanna see next! Thanks for all the support!
addedAdded NEW CARD - GOLDEN TICKET
addedAdded NEW CARD - KEY COMPASS
addedAdded NEW CARD - SHUFFLE
fixedFix desync during level generation in online

Cards We're Dealt 1.0.3.0 🃏

I'm back and so is Cards We're Dealt! I've got a new update here today adding 3 new cards as well as providing multiple bug fixes. I've got more plans in store soon but let me know what you wanna see next! Thanks for all the support!

Changelog:

  • Added NEW CARD - GOLDEN TICKET

  • Added NEW CARD - KEY COMPASS

  • Added NEW CARD - SHUFFLE

  • Fix desync during level generation in online

  • Fix various falling under the map glitches

  • Fix occasional multiple pause menus spawning

  • Denote passive or active cards on each card in inventory

  • Fixed “T-rex arms” Perma card enemies couldn't touch players at all

  • Fixed in multiplayer, if two controller players we're both trying to throw away cards, if they click "A" it also makes the other click "A" and vise versa

  • Fixed perma cards sometimes appearing twice in hand (was just a visual bug)

  • On level 3, only reveal the elevator hallway after both keycard and the terminal is linked and can be down in either order now

  • Minor bug fixes for online

  • Performance improvements

  • Made some achievement values easier to achieve

Love you. Thanks for playing,

Cole

Source

Steam News / 20 March 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.