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Steam News10 February 20264mo ago

Cards We're Dealt - New Cards!

Cards We're Dealt 1.0.5.1 Following the release of the game on Playstation I received a number of suggestions and requests for updates to the game and I couldn't resist throwing them into the game.

Full notes

Full Cards We're Dealt update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions4 changes0 removals
  • Gameplay
  • Performance
  • Fixes
addedCards We're Dealt 1.0.5.1Following the release of the game on Playstation I received a number of suggestions and requests for updates to the game and I couldn't resist throwing them into the game. This update includes new cards, mechanics and bug fixes. Keep the suggestions coming.
addedCards We're Dealt 1.0.5.1New card tags that apply effects if carrying too many of a category
addedCards We're Dealt 1.0.5.15+ New cards
changedCards We're Dealt 1.0.5.1Performance optimizations
changedCards We're Dealt 1.0.5.1Control optimizations
addedCards We're Dealt 1.0.5.1Added control rebinding to consoles

Cards We're Dealt changes

addedFollowing the release of the game on Playstation I received a number of suggestions and requests for updates to the game and I couldn't resist throwing them into the game. This update includes new cards, mechanics and bug fixes. Keep the suggestions coming.
addedNew card tags that apply effects if carrying too many of a category
added5+ New cards
changedPerformance optimizations
changedControl optimizations

Cards We're Dealt 1.0.5.1

Following the release of the game on Playstation I received a number of suggestions and requests for updates to the game and I couldn't resist throwing them into the game. This update includes new cards, mechanics and bug fixes. Keep the suggestions coming.

Changes:

  • New card tags that apply effects if carrying too many of a category

  • 5+ New cards

  • Performance optimizations

  • Control optimizations

  • Added control rebinding to consoles

  • Fix for online level loading

  • More aggressive enemy spawning

  • Fixes for broken cards (Magnify)

  • Visual tweaks

  • Improved HDR Rendering

  • Card odds

  • Minor bug fixes

Back to work on Tiny Planet... for real this time. Appreciate everyone's patience. Thanks for playing, Cole

Source

Steam News / 10 February 2026

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