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Steam News7 May 20215y ago

Cardnarok: Raid with Gods Early Access Version 0.9.1

Nightmare Difficulty now live! You can now play New Game+ in Nightmare Difficulty if you have conquered Hard in a previous run.

In this update6

Full notes

Full Cardnarok: Raid with Gods update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions2 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
addedNightmare Difficulty now live!You can now play New Game+ in Nightmare Difficulty if you have conquered Hard in a previous run. Developer Notes: It is highly recommended that you have some high-level artifacts available and activate Bonus Abilities before trying.
addedTips section addedYou can now view hints and tips by clicking on the corresponding icon at the top right corner.
changedGame OptimizationsThe general movement speed on the Adventure Map has been increased slightly. -There is now a pop-up reminder letting players know if they forget to equip their artifacts. -The treasure chests at the Altar no longer have randomized items. Players can now mouse over the treasure chests to decide which one they want to get. -Gold Coins required to keep the previous Expedition Deck has been decreased from 80% to 70%. -Chaos Orbs will start dropping after regular battles on Hard or above difficulties to speed up artifact leveling. -The damage from Traits Spell Reflection and Thorns has been lowered. -Strategize will now appear slightly more often in the shop.
changedCard ChangesOne Step Ahead will now provide 2 temporary Divine Points instead of 1. -The cost of Desperate Measures has been decreased from 3 to 2, and the damage modifier increased from SP*0.5 to SP*0.7 per card.
addedMore OptionsAdded an option to enable faster Adventure Map animations in the Preferences tab. -Added an option to Skip Intro in the Preferences tab. -Added an option to play cards without a target with one click in the Preferences tab. -Added an option to toggle between Windowed, Borderless, and Exclusive Fullscreen in the Graphics tab. Developer Notes: Our community players suggest these options, and we have happily complied.
fixedBug FixFixed a bug where using cards with Fall Back can cause the combat to freeze on some occasions. -The Opportunity Attack Chance shown at the top right panel of the combat UI will now change based on equipped artifacts and activated Bonus Abilities correctly. -Fire Fist was showing incorrect Burning Damage in combat. The damage number should be displayed correctly now.
-Gold Coins required to keep the previous Expedition Deck80%70%-Gold Coins required to keep the previous Expedition Deck decreased, nerf-The cost of Desperate Measures32-The cost of Desperate Measures decreased, nerf

Cardnarok: Raid with Gods changes

addedYou can now play New Game+ in Nightmare Difficulty if you have conquered Hard in a previous run. Developer Notes: It is highly recommended that you have some high-level artifacts available and activate Bonus Abilities before trying.
addedYou can now view hints and tips by clicking on the corresponding icon at the top right corner.
changedThe general movement speed on the Adventure Map has been increased slightly. -There is now a pop-up reminder letting players know if they forget to equip their artifacts. -The treasure chests at the Altar no longer have randomized items. Players can now mouse over the treasure chests to decide which one they want to get. -Gold Coins required to keep the previous Expedition Deck has been decreased from 80% to 70%. -Chaos Orbs will start dropping after regular battles on Hard or above difficulties to speed up artifact leveling. -The damage from Traits Spell Reflection and Thorns has been lowered. -Strategize will now appear slightly more often in the shop.
changedOne Step Ahead will now provide 2 temporary Divine Points instead of 1. -The cost of Desperate Measures has been decreased from 3 to 2, and the damage modifier increased from SP*0.5 to SP*0.7 per card.
addedAdded an option to enable faster Adventure Map animations in the Preferences tab. -Added an option to Skip Intro in the Preferences tab. -Added an option to play cards without a target with one click in the Preferences tab. -Added an option to toggle between Windowed, Borderless, and Exclusive Fullscreen in the Graphics tab. Developer Notes: Our community players suggest these options, and we have happily complied.

Nightmare Difficulty now live!

You can now play New Game+ in Nightmare Difficulty if you have conquered Hard in a previous run. Developer Notes: It is highly recommended that you have some high-level artifacts available and activate Bonus Abilities before trying.

Tips section added

-You can now view hints and tips by clicking on the corresponding icon at the top right corner.

Game Optimizations

-The general movement speed on the Adventure Map has been increased slightly. -There is now a pop-up reminder letting players know if they forget to equip their artifacts. -The treasure chests at the Altar no longer have randomized items. Players can now mouse over the treasure chests to decide which one they want to get. -Gold Coins required to keep the previous Expedition Deck has been decreased from 80% to 70%. -Chaos Orbs will start dropping after regular battles on Hard or above difficulties to speed up artifact leveling. -The damage from Traits Spell Reflection and Thorns has been lowered. -Strategize will now appear slightly more often in the shop.

Card Changes

- One Step Ahead will now provide 2 temporary Divine Points instead of 1. -The cost of Desperate Measures has been decreased from 3 to 2, and the damage modifier increased from SP*0.5 to SP*0.7 per card.

More Options

-Added an option to enable faster Adventure Map animations in the Preferences tab. -Added an option to Skip Intro in the Preferences tab. -Added an option to play cards without a target with one click in the Preferences tab. -Added an option to toggle between Windowed, Borderless, and Exclusive Fullscreen in the Graphics tab. Developer Notes: Our community players suggest these options, and we have happily complied.

Bug Fix

-Fixed a bug where using cards with Fall Back can cause the combat to freeze on some occasions. -The Opportunity Attack Chance shown at the top right panel of the combat UI will now change based on equipped artifacts and activated Bonus Abilities correctly. -Fire Fist was showing incorrect Burning Damage in combat. The damage number should be displayed correctly now.

Source

Steam News / 7 May 2021

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