In this update8
Full notes
Full Cardbot update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Fixes
- Store
- Compatibility
Cardbot changes
The first Snapshot build is here! These updates will show a vertical slice of the game, one chapter at a time! The first Snapshot covers Prologue Chapter 0: "Another Dawn of Consciousness", where Cardbot finds himself in an unfamiliar setting.
The Prologue take place in two major areas: The Shrine of Memories and the Overworld. The Shrine of Memories is 90% complete, there are a few tweaks and mechanics to be added in the next Snapshot build. This section covers the main tutorial for the game, where you can learn the mechanics organically via exploration.
The Overworld will be a reoccurring location in the game that you can visit anytime, serving as a hub between the Dimensions and your Home. This section is about 25% percent complete as the overworld will feature new puzzles and quests that unlocks as you progress through the game. The graphics will also get overhauled in the following patches as well!
CHANGELOG
(v0.0.2) (2/16/24) Snapshot 0 - Another Dawn of Consciousness
Story:
Chapter Zero (Prologue)'s Story is Complete. Includes Acts 1-3.
Gameplay:
Redesigned Tutorial Area: Shrine of Memories
Added more dialogue
New PixLauncher for launching Cardbot
New button prompt designs
New Map Menu
Added new swimming mechanic
New boss: Greater Mnemon, Oxilith (Still Under Development)
Added new quest types: Main Quest, Region Quest, Side Quest
Added ledge grabbing mechanic
Added flashback mechanics for cutscenes
New heavy object grabbing
Various Balances
Graphics:
Improved Main Menu/b] Steam post image Item Pickup Popup New Quest Accept Popup Steam post image Removed Crouch Walk (will be added later) New Jab Animation Waypoint Totem Menu Steam post image
Fixes:
Fastfall Glitch
Running animation gets interrupted
Fixed jab hitbox collisions (enemy & breakables)
Removed Debug Mode
Fixed Ledge Grab Collisions
WHAT TO EXPECT NEXT:
PATCHES:
Button Mapping - Honcho Boss Rework(collisions, animations, etc.) - Mnemon Boss Rework(balances, animations, etc.) - Add repelling effect when attacking superarmor - Redraw Shrine of Memories Background Art - fix slide animation - fixed door animations - fix jab animation
SNAPSHOT ONE
- Time Trials - Quests - New Dimension"Perel" - Story Quest Chapter I: The Land of Drought and Fear - Finisher Arts & Combo Meter - Trinkets & Gadgets - New Up Tilt Animation - Weapons, NPCs, and Shops
UPCOMING SNAPSHOTS
more save slots - organized game directory - skip button - add in-game loading/masking animation(for hiding cutscene positioning and skipping dialogue) - enemy location indicators - add enemy overlap each other (including during knockback) - map unlock animations - more SFX - zone name indicator - more expansions, zone remodels and quests for the Overworld as development progresses (only between snapshot updates) - controller support - more languages
https://store.steampowered.com/app/1501740/
As always, you can view the update history here.
Source
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