Full notes
Full Cardbob update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Cardbob changes
- ADDEDa new upgrade that cancels slow down after ranged attack
ADDED: actual splash screen
ADDED: option not to pause the game when the window loses focus
ADDED: option to turn on standing aim for gamepads (off by default)
FIXED: Boss "Cannon"'s lasers now have the same visual as all the other lasers in the game
- FIXEDSpelling in jeeester upgrades (corrected to "Jester")
FIXED: endless immortality if god mode was turned on and player got to 0hp
FIXED: wall boss would sometimes be stuck at 0hp
FIXED: training dummies shared data
Source
Changelog.gg summarizes and formats this update. How we read updates.
