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Steam News19 February 20264mo ago

Update for February 19

Sorry for the long wait, I will try to make updates more often from now on. Current patch features: Lots of balance adjustments Added a new event Added a new card Adjusted the final boss Some cards now have Exhaust by d

Full notes

Full Card Toons update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions10 changes2 removals
  • Balance
  • Events
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
changedLots of balance adjustments
addedAdded a new event
addedAdded a new card
changedAdjusted the final boss
addedSome cards now have Exhaust by default
fixedFixed enemies not being able to have rare relics

Card Toons changes

changedLots of balance adjustments
addedAdded a new event
addedAdded a new card
changedAdjusted the final boss
addedSome cards now have Exhaust by default

Sorry for the long wait, I will try to make updates more often from now on. Current patch features:

  • Lots of balance adjustments

  • Added a new event

  • Added a new card

  • Adjusted the final boss

  • Some cards now have Exhaust by default

  • Fixed enemies not being able to have rare relics

  • Fixed enemies not being able to have strong enemy-only relics

  • Added some special enemy-only relics

  • Adjusted enemy relic assignment code to provide more balanced results

  • "Destroy units damaged by this" and a few other similar effects no longer affect units that had a Shield when they were damaged

  • Fixed a case where "Destroy units damaged by this" and a few other similar effects did not trigger

  • Changed how status effects work

  • Units on the board with Haste now have an icon to indicate it (until it attacks or until the end of the turn)

  • Copycat now copies status effects properly

  • Fixed Shield being regained when a unit was stolen

  • Units with modified effects now also have an orange name tag to make it easier to see which units have extra effects in your hand

  • The status effects window now also shows modifications to a card's original stats from relics

  • Painter's Palette now also affects units that only have Guard, Haste, Shield, or Spellshield

  • Updated some icons

  • Hovering over the top-right icons in the card's effects window now hides tooltips

  • Adjusted the Shooting Gallery duration

  • Adjusted the Wishing Well event

  • Adjusted rarities of different items

  • Wizard Hat now halves the stats of units it summons

  • Magical Lute now only affects units that cost 4 or more

  • Cartwheel can no longer pick a card that costs 0

  • Sphinx's Riddle now tells you what will happen if the answer is incorrect

  • Headless Horseman's ability now also gives the summoned unit Exhaust

  • Buffed the Cowboy

  • Improved performance of adding a large number of effects to a unit at once

  • The height that cards have to be dragged to be played is now consistent across different resolutions

  • Fixed some minor bugs

Source

Steam News / 19 February 2026

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