Full notes
Full Card Toons update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Store
- Maps
Card Toons changes
I want to apologize for the slow update due to personal life getting in the way. Rest assured I will continue updating the game, even if it takes longer than expected. Feel free to post feedback here about what you would like to see in future updates!
Started overhauling balance
Added some new cards
Units whose effects have been modified now have differently colored attack and health icons
Cards that destroy multiple units at once will now destroy them all at the same time before any death effects are triggered
The exhaust icon on generated cards now says which card generated it when hovered
The status effects window (accessed by hovering the bottom right of a card's effects window) now shows which card has given it an effect (for example Haste from Cupcake is now shown there)
Improved the enemy deck assigning algorithm
Added more card draw for enemies
Fixed certain start of battle relics not working under specific circumstances
Minor changes to parrot's feather triggering animation
Lunchbox now gives 5 Health instead of 10
Fixed upgraded cards' stats showing initial values after being upgraded in the shop
Fixed a bug related to magic mirror sometimes summoning an incorrect copy of a unit that has been modified by the king's dice
Enemies have golden cards more often after stage 1
Changed magic mirror to preserve the current status of the unit's status effects
Enemies can no longer have very bad cards on later stages
Exhaustion modifier and whirlpool relic now also deal 3 damage at the start of every turn if your deck becomes empty
Treasure Chest is now exhausted when destroyed
Fixed the Guard icon disappearing too soon on a unit when it was destroyed
Adjusted some cards
Mister Skelebones can no longer summon itself
Reduced cost of cards and items in the shop
Fixed a case where copying a unit with haste (that has attacked) caused the copy to not have haste
Rest sites now have the option to give a unit +2/+1 or +1/+2, instead of +2/+2
Pocket Watch now also destroys all enemy units when it triggers
Other minor fixes and adjustments
Source
Changelog.gg summarizes and formats this update. How we read updates.
