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Steam News29 July 20261mo ago

Devlog 24: The Inner Realm

After many days of cultivation, I have finally completed the Inner Realm. Greetings, fellow cultivators!

In this update4

Full notes

Full 卡牌修真:九宫幻境录 Card Cultivation: Nine Palaces Illusory Realm update

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What changed

0 fixes1 addition4 changes2 removals
  • Gameplay
  • Balance
removedUpon reaching Foundation Building, the character no longer needs food, water, or sleep. They also gain the ability to sense the flow of the Five Elements throughout the world, causing the Five Elements attributes of their Spiritual Root to change accordingly.
addedAt this point, players will also unlock a new system: the Inner Realm .
changedQi EssenceBy dragging a Qi Essence onto a skill, players can imbue that skill with its corresponding element and increase its elemental damage.
removedQi EssenceQi Essences can be replaced or removed at any time. When facing enemies with different elemental attributes, players can adjust the Five Elements properties of their skills and take advantage of the interactions between the Five Elements.
changedQi SigilsMyriad Swords Return consumes 5 Combo Points to strike all enemies 5 times, with each hit dealing 20% Piercing Damage.
changedQi SigilsMyriad Venoms Curse deals 60% damage and applies 5 stacks of Poison to the target.

卡牌修真:九宫幻境录 Card Cultivation: Nine Palaces Illusory Realm changes

removedUpon reaching Foundation Building, the character no longer needs food, water, or sleep. They also gain the ability to sense the flow of the Five Elements throughout the world, causing the Five Elements attributes of their Spiritual Root to change accordingly.
addedAt this point, players will also unlock a new system: the Inner Realm .
changedBy dragging a Qi Essence onto a skill, players can imbue that skill with its corresponding element and increase its elemental damage.
removedQi Essences can be replaced or removed at any time. When facing enemies with different elemental attributes, players can adjust the Five Elements properties of their skills and take advantage of the interactions between the Five Elements.
changedMyriad Swords Return consumes 5 Combo Points to strike all enemies 5 times, with each hit dealing 20% Piercing Damage.

After many days of cultivation, I have finally completed the Inner Realm.

Greetings, fellow cultivators! In our game, the protagonist only truly leaves their mortal identity behind and formally begins the path of cultivation after reaching Foundation Building.

Upon reaching Foundation Building, the character no longer needs food, water, or sleep. They also gain the ability to sense the flow of the Five Elements throughout the world, causing the Five Elements attributes of their Spiritual Root to change accordingly.

At this point, players will also unlock a new system: the Inner Realm.

Qi Essence

Qi Essences of different Five Elements attributes will appear within the Inner Realm.

By dragging a Qi Essence onto a skill, players can imbue that skill with its corresponding element and increase its elemental damage.

Qi Essences can be replaced or removed at any time. When facing enemies with different elemental attributes, players can adjust the Five Elements properties of their skills and take advantage of the interactions between the Five Elements.

Qi Sigils

In addition to Qi Essences, continued cultivation over time will generate Qi Sigils with a variety of effects within the Inner Realm.

Myriad Swords Return consumes 5 Combo Points to strike all enemies 5 times, with each hit dealing 20% Piercing Damage.

Myriad Venoms Curse deals 60% damage and applies 5 stacks of Poison to the target.

Poison Build

The most interesting part of Qi Sigils, however, is combining them to create a playstyle of your own.

For example, a Poison Build can first use Myriad Venoms Curse to apply Poison, then follow up with Myriad Venoms Devour the Heart, dealing 20% damage for each stack of Poison on the target.

Sword Build

A Sword Build can gain Combo Points through different Qi Sigils, then spend them on powerful multi-hit attacks.

We do not want players to simply equip whichever option has the highest numbers. Instead, we hope they will combine Qi Essences and Qi Sigils according to their own Five Elements attributes and preferred playstyle, gradually creating a cultivation system in which every part works smoothly together.

When facing different enemies, players can also rearrange their existing Qi Essences and Qi Sigils to counter the opponent’s attributes and combat style.

It is a little like the magical duels found in cultivation novels. Victory is determined not only by who has the higher cultivation level, but also by whether their Arts work well together and whether their techniques can counter those of their opponent.

If you enjoy cultivation games, we welcome you to try the demo. Thank you for your support!

Source

Steam News / 29 July 2026

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