Repeated intro
What changed
0 fixes1 addition1 change1 removal
changedThis is another balancing change update. We've changed how Bleed deals damage and rebalanced the Barkeepers.
addedWhat's new?
removedChanged: Bleed doesn't deal physical damage anymore, instead it will just reduce health. Bleed does not trigger Revenge anymore. Spiked Necklace can not heal from Bleed anymore. Changed: Barkeepers now all have 0-Strength cost, start with 1 dmg, but scale Gold cost and increased dmg faster. Changed: Spiked Necklace can't reduce Health of allies, since Spiked Necklace does not replenish lost health for allies. Changed: Quest "Kill 5 Monsters in one turn." removed for Taverns below 3. Bug: Mirror does not correctly block & reflect Burn damage. Bug: Cursed Bone deals damage to allies. Bug: Countess still deals damage even after being defeated in the turn.
Card Crawl Adventure changes
changedThis is another balancing change update. We've changed how Bleed deals damage and rebalanced the Barkeepers.
addedWhat's new?
removedChanged: Bleed doesn't deal physical damage anymore, instead it will just reduce health. Bleed does not trigger Revenge anymore. Spiked Necklace can not heal from Bleed anymore. Changed: Barkeepers now all have 0-Strength cost, start with 1 dmg, but scale Gold cost and increased dmg faster. Changed: Spiked Necklace can't reduce Health of allies, since Spiked Necklace does not replenish lost health for allies. Changed: Quest "Kill 5 Monsters in one turn." removed for Taverns below 3. Bug: Mirror does not correctly block & reflect Burn damage. Bug: Cursed Bone deals damage to allies. Bug: Countess still deals damage even after being defeated in the turn.
this is update 173.
This is another balancing change update. We've changed how Bleed deals damage and rebalanced the Barkeepers.
What's new?
Changed
Bleed doesn't deal physical damage anymore, instead it will just reduce health. Bleed does not trigger Revenge anymore. Spiked Necklace can not heal from Bleed anymore.
Changed
Barkeepers now all have 0-Strength cost, start with 1 dmg, but scale Gold cost and increased dmg faster.
Changed
Spiked Necklace can't reduce Health of allies, since Spiked Necklace does not replenish lost health for allies.
Changed
Quest "Kill 5 Monsters in one turn." removed for Taverns below 3.
Bug
Mirror does not correctly block & reflect Burn damage.
Bug
Cursed Bone deals damage to allies.
Bug
Countess still deals damage even after being defeated in the turn.
Patchnotes history.
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