HomeGamesUpdatesPricingMethodology
Steam News22 May 20233y ago

Update: 173

Hello, this is update 173. This is another balancing change update. We've changed how Bleed deals damage and rebalanced the Barkeepers. What's new?

Full notes

Full Card Crawl Adventure update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello,

What changed

0 fixes1 addition1 change1 removal
  • Balance
  • Gameplay
changedThis is another balancing change update. We've changed how Bleed deals damage and rebalanced the Barkeepers.
addedWhat's new?
removedChanged: Bleed doesn't deal physical damage anymore, instead it will just reduce health. Bleed does not trigger Revenge anymore. Spiked Necklace can not heal from Bleed anymore. Changed: Barkeepers now all have 0-Strength cost, start with 1 dmg, but scale Gold cost and increased dmg faster. Changed: Spiked Necklace can't reduce Health of allies, since Spiked Necklace does not replenish lost health for allies. Changed: Quest "Kill 5 Monsters in one turn." removed for Taverns below 3. Bug: Mirror does not correctly block & reflect Burn damage. Bug: Cursed Bone deals damage to allies. Bug: Countess still deals damage even after being defeated in the turn.

Card Crawl Adventure changes

changedThis is another balancing change update. We've changed how Bleed deals damage and rebalanced the Barkeepers.
addedWhat's new?
removedChanged: Bleed doesn't deal physical damage anymore, instead it will just reduce health. Bleed does not trigger Revenge anymore. Spiked Necklace can not heal from Bleed anymore. Changed: Barkeepers now all have 0-Strength cost, start with 1 dmg, but scale Gold cost and increased dmg faster. Changed: Spiked Necklace can't reduce Health of allies, since Spiked Necklace does not replenish lost health for allies. Changed: Quest "Kill 5 Monsters in one turn." removed for Taverns below 3. Bug: Mirror does not correctly block & reflect Burn damage. Bug: Cursed Bone deals damage to allies. Bug: Countess still deals damage even after being defeated in the turn.

this is update 173.

This is another balancing change update. We've changed how Bleed deals damage and rebalanced the Barkeepers.

What's new?

Changed

Bleed doesn't deal physical damage anymore, instead it will just reduce health. Bleed does not trigger Revenge anymore. Spiked Necklace can not heal from Bleed anymore.

Changed

Barkeepers now all have 0-Strength cost, start with 1 dmg, but scale Gold cost and increased dmg faster.

Changed

Spiked Necklace can't reduce Health of allies, since Spiked Necklace does not replenish lost health for allies.

Changed

Quest "Kill 5 Monsters in one turn." removed for Taverns below 3.

Bug

Mirror does not correctly block & reflect Burn damage.

Bug

Cursed Bone deals damage to allies.

Bug

Countess still deals damage even after being defeated in the turn.

Patchnotes history.

Have you reviewed the game yet? (It really helps us with being visible on Steam)

Cheers! 🍻

Source

Steam News / 22 May 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.