Full notes
Full Card Crawl Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello,
What changed
- Gameplay
- Balance
Card Crawl Adventure changes
this is update 171.
This is a bigger balancing / change update. We've overhauled the Cold Countess and changed the Water card to be a consumable and how it is added to the Tavern deck.
What's new?
Changed
Cold Countess abilities overhauled.
Changed
The Merchant Reward "transform to a random higher tier card of the same type" was changed to "pick 1 of 3 better cards of the same type".
Changed
Water is now a consumable card and is added at the start of the Tavern and after each shuffle if the previous Water was used.
Changed
Staff now increases damage based on any card instead of only spell cards.
Patchnotes history.
Have you reviewed the game yet? (It really helps us with being visible on Steam)
Cheers! 🍻
Source
Changelog.gg summarizes and formats this update. How we read updates.
