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Steam News19 May 20233y ago

Update: 172

Hello, this is update 171. This is a bigger balancing / change update. We've overhauled the Cold Countess and changed the Water card to be a consumable and how it is added to the Tavern deck. What's new?

Full notes

Full Card Crawl Adventure update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello,

What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
  • Balance
addedThis is a bigger balancing / change update. We've overhauled the Cold Countess and changed the Water card to be a consumable and how it is added to the Tavern deck.
addedWhat's new?
addedChanged: Cold Countess abilities overhauled. Changed: The Merchant Reward "transform to a random higher tier card of the same type" was changed to "pick 1 of 3 better cards of the same type". Changed: Water is now a consumable card and is added at the start of the Tavern and after each shuffle if the previous Water was used. Changed: Staff now increases damage based on any card instead of only spell cards.

Card Crawl Adventure changes

addedThis is a bigger balancing / change update. We've overhauled the Cold Countess and changed the Water card to be a consumable and how it is added to the Tavern deck.
addedWhat's new?
addedChanged: Cold Countess abilities overhauled. Changed: The Merchant Reward "transform to a random higher tier card of the same type" was changed to "pick 1 of 3 better cards of the same type". Changed: Water is now a consumable card and is added at the start of the Tavern and after each shuffle if the previous Water was used. Changed: Staff now increases damage based on any card instead of only spell cards.

this is update 171.

This is a bigger balancing / change update. We've overhauled the Cold Countess and changed the Water card to be a consumable and how it is added to the Tavern deck.

What's new?

Changed

Cold Countess abilities overhauled.

Changed

The Merchant Reward "transform to a random higher tier card of the same type" was changed to "pick 1 of 3 better cards of the same type".

Changed

Water is now a consumable card and is added at the start of the Tavern and after each shuffle if the previous Water was used.

Changed

Staff now increases damage based on any card instead of only spell cards.

Patchnotes history.

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Source

Steam News / 19 May 2023

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