What changed
1 fix0 additions0 changes0 removals
fixedVersion 0.6.2 Change Log: *Fixed the Tutorial Timer *Rebalanced <<The Citadel>> nation's cards *Fixed a glitch that allowed for repeated use of [End] skills by turning extra pages *Chapter 2 of Story Mode added Notes on <<The Citadel>> rebalance: Due to "Humanity's Hope, General Grant" reduction in Start Phase energy, the design of units needed to pivot. Before this update, most units were to expensive to be played in a Grant Spell Book. Most units have had their costs reduced.
Card Battle Spirit Link changes
fixedVersion 0.6.2 Change Log: *Fixed the Tutorial Timer *Rebalanced <<The Citadel>> nation's cards *Fixed a glitch that allowed for repeated use of [End] skills by turning extra pages *Chapter 2 of Story Mode added Notes on <<The Citadel>> rebalance: Due to "Humanity's Hope, General Grant" reduction in Start Phase energy, the design of units needed to pivot. Before this update, most units were to expensive to be played in a Grant Spell Book. Most units have had their costs reduced.
Version 0.6.2 Change Log: *Fixed the Tutorial Timer *Rebalanced < > nation's cards *Fixed a glitch that allowed for repeated use of [End] skills by turning extra pages *Chapter 2 of Story Mode added Notes on < > rebalance: Due to "Humanity's Hope, General Grant" reduction in Start Phase energy, the design of units needed to pivot. Before this update, most units were to expensive to be played in a Grant Spell Book. Most units have had their costs reduced.