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Steam News30 May 20262mo ago

Moving to Unreal Engine!

Hello everyone! It’s been a while since we announced Car Crime Simulator. During this time, we haven't been sitting on our hands; instead, we’ve been coldly analyzing the direction in which we want to develop this proje

In this update4

Full notes

Full Car Crime Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions5 changes0 removals
  • Store
  • Gameplay
changedWhy the change?Running a chop shop, stealing, and tearing cars apart for parts - it’s a dirty, tough business that needs the right setting. We want to provide you with a concrete visual feast. Unreal gives us the tools to extract the maximum out of this game when it comes to realistic lighting, rust textures, grease details, and the overall raw atmosphere. We are not interested in half-measures or visual compromises - the criminal underworld must look believable and tangible.
addedWhy the change?To mark this transition, we want to show you how the first locations look on the new engine. These are the places where you'll spend a lot of time building your empire.
changedYour "Workplace”We start with the absolute basics. At the beginning, your chop shop is just an old, dingy barn with the most basic tools. This is where you’ll bring your first stolen rides and dismantle them down to the screws under the cover of night. The atmosphere is heavy, industrial, and raw - exactly how it should be at the start of a not-entirely-legal career path.
addedYour HideoutAnd here is your home and command center rolled into one. The place where you plan your next heists, manage your finances, and lay low after a job. As you can see from the first screenshots - luxuries are lacking for now (old wallpapers, pizza leftovers, and salvaged furniture). But pay attention to the last screen. Along with the growth of your business, the influx of cash, and unlocking new opportunities, you will be able to renovate, upgrade, and systematize your surroundings. You start in the dirt, but you're aiming for a professional, well-oiled operation.
addedYour HideoutWe are really curious about how you like this new, more realistic visual direction. Let us know in the comments - your feedback is always a solid point of reference for us. Meanwhile, we are getting back to work on the metal-cutting mechanics and chop shop management.
changedYour HideoutDon’t forget to wishlist Car Crime Simulator, and stay tuned for more updates!

Car Crime Simulator changes

changedRunning a chop shop, stealing, and tearing cars apart for parts - it’s a dirty, tough business that needs the right setting. We want to provide you with a concrete visual feast. Unreal gives us the tools to extract the maximum out of this game when it comes to realistic lighting, rust textures, grease details, and the overall raw atmosphere. We are not interested in half-measures or visual compromises - the criminal underworld must look believable and tangible.
addedTo mark this transition, we want to show you how the first locations look on the new engine. These are the places where you'll spend a lot of time building your empire.
changedWe start with the absolute basics. At the beginning, your chop shop is just an old, dingy barn with the most basic tools. This is where you’ll bring your first stolen rides and dismantle them down to the screws under the cover of night. The atmosphere is heavy, industrial, and raw - exactly how it should be at the start of a not-entirely-legal career path.
addedAnd here is your home and command center rolled into one. The place where you plan your next heists, manage your finances, and lay low after a job. As you can see from the first screenshots - luxuries are lacking for now (old wallpapers, pizza leftovers, and salvaged furniture). But pay attention to the last screen. Along with the growth of your business, the influx of cash, and unlocking new opportunities, you will be able to renovate, upgrade, and systematize your surroundings. You start in the dirt, but you're aiming for a professional, well-oiled operation.
addedWe are really curious about how you like this new, more realistic visual direction. Let us know in the comments - your feedback is always a solid point of reference for us. Meanwhile, we are getting back to work on the metal-cutting mechanics and chop shop management.

Hello everyone!

It’s been a while since we announced Car Crime Simulator. During this time, we haven't been sitting on our hands; instead, we’ve been coldly analyzing the direction in which we want to develop this project. We are committed to delivering a high-quality product with a strong character and a dense atmosphere. That’s why we’ve made a crucial, strategic decision: we are moving the entire project to Unreal Engine.

Why the change?

Running a chop shop, stealing, and tearing cars apart for parts - it’s a dirty, tough business that needs the right setting. We want to provide you with a concrete visual feast. Unreal gives us the tools to extract the maximum out of this game when it comes to realistic lighting, rust textures, grease details, and the overall raw atmosphere. We are not interested in half-measures or visual compromises - the criminal underworld must look believable and tangible.

To mark this transition, we want to show you how the first locations look on the new engine. These are the places where you'll spend a lot of time building your empire.

Your "Workplace”

We start with the absolute basics. At the beginning, your chop shop is just an old, dingy barn with the most basic tools. This is where you’ll bring your first stolen rides and dismantle them down to the screws under the cover of night. The atmosphere is heavy, industrial, and raw - exactly how it should be at the start of a not-entirely-legal career path.

Your Hideout

And here is your home and command center rolled into one. The place where you plan your next heists, manage your finances, and lay low after a job. As you can see from the first screenshots - luxuries are lacking for now (old wallpapers, pizza leftovers, and salvaged furniture). But pay attention to the last screen. Along with the growth of your business, the influx of cash, and unlocking new opportunities, you will be able to renovate, upgrade, and systematize your surroundings. You start in the dirt, but you're aiming for a professional, well-oiled operation.

We are really curious about how you like this new, more realistic visual direction. Let us know in the comments - your feedback is always a solid point of reference for us. Meanwhile, we are getting back to work on the metal-cutting mechanics and chop shop management.

Don’t forget to wishlist Car Crime Simulator, and stay tuned for more updates!

Steam post image

If you want to explore the dark side of the automotive business even further, be sure to add both the prologue and the full version of the game to your wishlist:

https://store.steampowered.com/app/4533320/Car_Crime_Simulator_Prologue__Early_Days/

While waiting for more news, check out what’s new in the first game from the series - Car Dealer Simulator:

https://store.steampowered.com/app/2404880/Car_Dealer_Simulator/

Source

Steam News / 30 May 2026

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