Full notes
Full CapyBash update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
First of all, a huge thank you to everyone who has taken part in the playtest so far. Your feedback and support are incredibly valuable and help us make CapyBash smoother, more fun, and more enjoyable for everyone.
We’re currently working on the next map, and our in-game character has received a completely new rig! This allows us to create new animations that will make our little capy even more expressive and adorable. At the same time, we’re continuing to refine the visuals, improve gameplay balance, and polish the overall experience.
Looking ahead, we’re preparing for the release of a public demo version. This demo will include one playable map and four different game modes that you can enjoy with your friends. It’s an exciting step forward, and we can’t wait to share it with you soon.
If you’d like to support the project, make sure to wishlist CapyBash on Steam and join our Discord community to stay up to date with the latest news.
Much love,
Ecsedi Games
Source
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