Full notes
Full Captivus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Good morning,Yesterday was Launch Day, and with that, I've identified a number of bugs as well as balance issues that needed to be worked out. I also found places where I could improve the game.
Patch 1.4.4a
Card Updates
C3-J5 Roller - Text updated from "Deal +1 damage to enemy upon taking damage" to "Destroy the attacking unit"
Encrypted Sentrybot - Energy Cost changed from 3 to 4. Health changed from 5 to 4.
Cyborg Mercenary added to the Base Card list, no longer an unlock.
Card Bug Fixes
Belligerant Gambler should now apply the +4 attack when he discards a card.
C3-J5 Roller volume reduced on the host.
Bug Fixes
Upped the error allowance upon login.
Fixed issue with UI just mimicking player's rank and stats rather then getting two individual UI's.
UI Changes
Changed main menu background.
Changed loading screen background.
Added a player's online tracker next to the energy counter.
Source
Changelog.gg summarizes and formats this update. How we read updates.
