Full notes
Full Captivus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
A few minor updates that should make it easier on new players as well as some bug fixes.
Patch 1.4.5a
Card Changes
Added sounds and particle FX to Captain Mal, The Grappler, and Tech Sergeant Tinker.
Bug Fixes
Fixed Cry Baby spawning two defender turrets in the turret slot.
Fixed AI refusing to play Captain Mal.
Fixed Micro Assault Drone not instantly applying his attack = health ability.
Fixed "Card Unlocked: None" issue.
UI Updates
When you go to attack another card, the board will highlight with the valid attack targets.(Ex: If a defender is on the field, it will only highlight defenders. If you are selecting a turret to attack a player, it'll highlight the shield if a shield is in play.
Source
Changelog.gg summarizes and formats this update. How we read updates.
