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Steam News19 April 20262mo ago

Patch notes for v0.8.3a

Optimized train state synchronization (up to 10% FPS gain in train-heavy games). * Added more zoom-to-cursor options with a new default (check settings if you prefer the previous behavior).

Full notes

Full Captain of Industry update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedOptimized train state synchronization (up to 10% FPS gain in train-heavy games). * Added more zoom-to-cursor options with a new default (check settings if you prefer the previous behavior). * Added a camera motion damping slider. * Fixed blueprint rotation misaligning multi-tile surfaces relative to decals and other entities. * Fixed errors and visual glitches on instanced entities after switching them between blueprint and placed state. * Fixed error when drag-placing train tracks after a previous placement had been aborted mid-sequence. * Fixed error after loading certain saves with ocean-adjacent entities. * Fixed a rare issue where an unsupported conveyor or pipe could disappear when a connector was placed on it.

Captain of Industry changes

fixedOptimized train state synchronization (up to 10% FPS gain in train-heavy games). * Added more zoom-to-cursor options with a new default (check settings if you prefer the previous behavior). * Added a camera motion damping slider. * Fixed blueprint rotation misaligning multi-tile surfaces relative to decals and other entities. * Fixed errors and visual glitches on instanced entities after switching them between blueprint and placed state. * Fixed error when drag-placing train tracks after a previous placement had been aborted mid-sequence. * Fixed error after loading certain saves with ocean-adjacent entities. * Fixed a rare issue where an unsupported conveyor or pipe could disappear when a connector was placed on it.
  • Optimized train state synchronization (up to 10% FPS gain in train-heavy games). * Added more zoom-to-cursor options with a new default (check settings if you prefer the previous behavior). * Added a camera motion damping slider. * Fixed blueprint rotation misaligning multi-tile surfaces relative to decals and other entities. * Fixed errors and visual glitches on instanced entities after switching them between blueprint and placed state. * Fixed error when drag-placing train tracks after a previous placement had been aborted mid-sequence. * Fixed error after loading certain saves with ocean-adjacent entities. * Fixed a rare issue where an unsupported conveyor or pipe could disappear when a connector was placed on it.

Source

Steam News / 19 April 2026

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