HomeGamesUpdatesPricingMethodology
Steam News24 February 20264mo ago

Captain's Diary #54: Bridges, stacker, sandbox and more in Update 4

Ahoy everyone! Captain Filip is back, and I’m excited to share more information about what’s coming in Update 4. To recap, the update is scheduled for March 9.

Full notes

Full Captain of Industry update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Maps
changedPath-finding for ships (unrestricted docks placement)
changedBetter mod support (manifest files, dependencies, advanced UI)
changedImproved performance
addedNew map (in this post)

Captain of Industry changes

changedPath-finding for ships (unrestricted docks placement)
changedBetter mod support (manifest files, dependencies, advanced UI)
changedImproved performance
addedNew map (in this post)

Ahoy everyone! Captain Filip is back, and I’m excited to share more information about what’s coming in Update 4. To recap, the update is scheduled for March 9. Since this post only covers the stuff we haven’t shown you yet, here’s a quick recap of everything else that’s coming with Update 4:

  • Tier 2 trains (both locomotives and wagons)

  • Amphibious trucks and excavators

  • Path-finding for ships (unrestricted docks placement)

  • Quality of life: idle statistics, train replacement, train line coloring, truck filters

  • Better mod support (manifest files, dependencies, advanced UI)

  • Improved performance

  • Bridges (in this post)

  • Stacker tower (in this post)

  • Sandbox (in this post)

  • New map (in this post)

For more details, images, and videos of the upcoming content, please view our blog post at https://www.captain-of-industry.com/post/cd-54

Steam post image

Source

Steam News / 24 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.