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Steam News10 December 20256mo ago

Captain's Diary #52: Optimizations of vehicles and ocean

Hello and welcome to the 52nd edition of Captain’s Diary. I am Captain Marek, and this week I will share some details about my recent work on optimizing vehicles and ocean simulation.

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Repeated intro

Hello and welcome to the 52nd edition of Captain’s Diary. I am Captain Marek, and this week I will share some details about my recent work on optimizing vehicles and ocean simulation.

What changed

0 fixes1 addition1 change0 removals
  • Performance
  • Gameplay
changedThis is a slightly more technical topic, so the TL;DR is that, due to complications with amphibious vehicles, we have optimized vehicles and the ocean simulation, and you will be able to enjoy 10-15% more FPS! Read on if you want to learn how these gains were achieved and why this has anything to do with amphibious vehicles.
addedFor the full blog post with more details and new screenshots, check it out here:

Captain of Industry changes

changedThis is a slightly more technical topic, so the TL;DR is that, due to complications with amphibious vehicles, we have optimized vehicles and the ocean simulation, and you will be able to enjoy 10-15% more FPS! Read on if you want to learn how these gains were achieved and why this has anything to do with amphibious vehicles.
addedFor the full blog post with more details and new screenshots, check it out here:

This is a slightly more technical topic, so the TL;DR is that, due to complications with amphibious vehicles, we have optimized vehicles and the ocean simulation, and you will be able to enjoy 10-15% more FPS! Read on if you want to learn how these gains were achieved and why this has anything to do with amphibious vehicles.

For the full blog post with more details and new screenshots, check it out here:

https://www.captain-of-industry.com/post/cd-52

Source

Steam News / 10 December 2025

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