Full notes
Full Captain Coffer 2D update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, everyone! Thank you to all of the early adopters of Captain Coffer 2D, I hope you're all enjoying this peg-legged treasure chest's quest.
What changed
- Gameplay
- UI and audio
Just releasing a small quality-of-life update after noticing a small issue with ladders and some confusion concerning the control scheme with a subset of new players.
Addressed collision/stun-lock bug when grabbing ladders with Cocos nearby
Added small tooltip for basic controls at the beginning of Stage 01
If there's any other issues or feedback, we'd love to hear it. Feel free to let me know what's on your mind at support@oobeye.net. Whatever you'd like to see more/less of (design-wise) is also appreciated.
Thanks again,
Kalin Hanninen Developer, Oobeye Masterminds
Source
Changelog.gg summarizes and formats this update. How we read updates.
