Full notes
Full Captain Coffer 2D update
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What changed
- Store
- Gameplay
- Maps
- Fixes
- UI and audio
Captain Coffer 2D changes
Launch day is here! Captain Coffer 2D is now available for purchase on Steam. Thank you to all of the friends and followers who have been offering their thoughts, feedback, and support throughout development. It's a humble little platformer, but I hope you all have fun challenging yourselves in these 16 stages of puzzle-solving action!
Version 1.0 includes various fixes and alterations from previous test builds - listed here:
Added initial Steam Achievements for the main quest
Fixed collision issues with ship on Stage 12 and pipe/coin teleportation
Addressed bug related to projectiles clipping player into the wall in certain edge cases
Added optional, retro filter mode in Settings menu
Finalized visual and audio FX for "Dim," falling sand, and slippery tiles
Cutscene animations adjusted in between stage themes/kingdoms
Completed controller integration with automatic game pause when device disconnected
Added automatic pause when Steam Overlay activated
If you find any issues or bugs, feel free to comment or contact us at support@oobeye.net. If you're playing for the first time and have any questions or feedback for future content, all of that is appreciated as well!
See you in the Coconut Castles,
Kalin Hanninen Developer, Oobeye Masterminds
Source
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