Full notes
Full Capsular update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
Capsular changes
This update mainly focuses on polish and balancing of the Machine Uprising gamemode. In the comming weeks i will finish the hideout mode and start working on polishing Machine Uprsing. Stay Rad
Added Plate
Added Guitar
Added Banjo
Fixed underground placement of furniture
Added mainmenu notifictation for the new content
Fixed Scoreboard in hideout
Fixed invalid sitting behaviour
Increased radius of lights
Fixed a bug that allowed you to place furniture onto players
Fixed a bug that prevented you from sitting in a chair
Added Icons for every furniture item
Coop
Nerfed Shotgun Damage from 0.75 to 0.5 Damage
Nerfed Sniper Damage from 2.75 to 2.25 Damage
Nerfed SMG Damage from 0.9 to 0.8 Damage
Nerfed Shotgun Speed upgrade cost from 150 to 250 Oil
Buffed Shotgun Speed upgrade firerate from 5% to 7%
Buffed Railgun Damage from 1.5 to 2 Damage
Decreased the size of the aim laser for enemies.
Decreased Stomper Movementspeed from 450 to 250uu
Increased Stomer Health from 75 to 150
Dead Enemies will now vanish faster
Dead Enemies will now disolve after death
Improved Ragdolls of all enemies
Decrease the money drop amount for Tread's from 50 to 10 Oil
Improved Stompers step particles
Improved Stompers step sounds
Improved Enemy Hitfeedback.
Increased Seeker hitbox
Source
Changelog.gg summarizes and formats this update. How we read updates.
