Full notes
Full Capsular update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Store
- Fixes
- Performance
The time has finally come. Capsular released out of early access with this FINAL patch. As you might have heard Capsular is no longer in active development. Although when huge bugs pop up i will fix them. The backend system is gonna be online as long as humanly possible. Thank you for following me through this journey! Added:
Added offline mode
Added Water buoyancy for gibs (Max 25)
Added Player death decals that splatter on the walls.
Added Ability to hide player names
Coop
Added Repairtool weapon
Added Gatlin weapon
Added Doublebarrel shotgun weapon
Added Headshots to some coop enemies
Added Critical hits to some weapons
Added Damage dropoff to shotguns
Changes:
Updated to 4.22
Thundercreek layout update
Updated Grass material and model
Updated Progresscircle for Weapon Spawns
Halfed prices of Cosmetics.
Made it more easy to level up
Removed Capsule Skin Tab
Removed Postcard Skin Tab
All pickup spawners now have unified pickup spawntimes! -Sniper: 40 sec -Shotgun: 25 sec -SMG: 50 sec -Prototype: 60 sec
Buffed reload time for Revolver from 1.6 sec to 1.2sec
Reduced bulletdrop for Maschinenpistole from 66 to 40
Improved some particle effects
Improved viewmodel animations
Improved Navigation for Coop enemies and Bots
Coop
You now have to buy weapons before you can equip them
Rebalanced all waves.
Rebalanced all weapon damage values
Rebalanced enemy health
Rebalanced upgrade costs
Tread's are now more agressive
Improved Hitboxes
Fixes:
Fixed clan leaving
Fixed spelling mistake in credits
True sniper should now unlock correctly
Manufactured should now unlock correctly
Fixed Cosmetic equipping
Fixed Insane FPS drops when opening the scoreboard
Bots now get added to the correct team in bombrun
Fixed snow in hideout levels
Source
Changelog.gg summarizes and formats this update. How we read updates.
