What changed
2 fixes2 additions1 change0 removals
- Gameplay
- Fixes
- UI and audio
addedCamera & FeelReworked the dialogue zoom. The camera now moves, zooms and re-frames as one smooth motion instead of sliding first and then zooming, and there's no longer a jolt at the moment a zoom starts. Zooms now frame the whole character instead of just their head — no more characters half out of shot during conversations. Interrupting a zoom (or starting a new one mid-zoom) continues from where the camera actually is, instead of snapping. Stress & Overwhelm
fixedCamera & FeelFixed stress carrying over between chapters. Arriving in the playground (or any new chapter) no longer starts you already overwhelmed, with the colour wash, camera shake and overwhelm music snapping on the second the scene appeared. Each chapter now starts calm. Taking a break in the quiet room still works exactly as before. Fixed the overwhelm music in the Mall and Playground stopping for good after about a minute, leaving the rest of the chapter silent.
changedAudioRebalanced all ambience beds (mall, road, hair salon, playground, doctor's office, school hallway) to a consistent level. The mall ambience in particular was clipping and could get harsh over a long session. Fixed footstep sounds slowly drifting out of tune the longer you played — previously only restarting the game cleared it. Items & Crafting
addedAudioRepairing the action figure is now a two-step job: attach one arm, then the other. The half-repaired figure shows up properly in your inventory in between. Written proper descriptions for a batch of items that were still showing placeholder text (Action Figure and its parts, Coat, Dog Toy, Plush Frog, Puzzle Toy, Headphones, Plush Fish, Sticker). Added Candy and the Perfume Strip with full names and descriptions. All of the above is translated across English, German, French, Spanish and Russian.
fixedFixesFixed the assembled Action Figure and Plush Fish not reliably granting their achievements. Fixed objects from a finished chapter being cleaned up too aggressively, which could remove things the next chapter still needed. Fixed a lighting/shadow error on some setups.
Canvas of Thoughts changes
addedReworked the dialogue zoom. The camera now moves, zooms and re-frames as one smooth motion instead of sliding first and then zooming, and there's no longer a jolt at the moment a zoom starts. Zooms now frame the whole character instead of just their head — no more characters half out of shot during conversations. Interrupting a zoom (or starting a new one mid-zoom) continues from where the camera actually is, instead of snapping. Stress & Overwhelm
fixedFixed stress carrying over between chapters. Arriving in the playground (or any new chapter) no longer starts you already overwhelmed, with the colour wash, camera shake and overwhelm music snapping on the second the scene appeared. Each chapter now starts calm. Taking a break in the quiet room still works exactly as before. Fixed the overwhelm music in the Mall and Playground stopping for good after about a minute, leaving the rest of the chapter silent.
changedRebalanced all ambience beds (mall, road, hair salon, playground, doctor's office, school hallway) to a consistent level. The mall ambience in particular was clipping and could get harsh over a long session. Fixed footstep sounds slowly drifting out of tune the longer you played — previously only restarting the game cleared it. Items & Crafting
addedRepairing the action figure is now a two-step job: attach one arm, then the other. The half-repaired figure shows up properly in your inventory in between. Written proper descriptions for a batch of items that were still showing placeholder text (Action Figure and its parts, Coat, Dog Toy, Plush Frog, Puzzle Toy, Headphones, Plush Fish, Sticker). Added Candy and the Perfume Strip with full names and descriptions. All of the above is translated across English, German, French, Spanish and Russian.
fixedFixed the assembled Action Figure and Plush Fish not reliably granting their achievements. Fixed objects from a finished chapter being cleaned up too aggressively, which could remove things the next chapter still needed. Fixed a lighting/shadow error on some setups.
We're pushing two more patches today, this is the first one :)
Camera & Feel
Reworked the dialogue zoom. The camera now moves, zooms and re-frames as one smooth motion instead of sliding first and then zooming, and there's no longer a jolt at the moment a zoom starts. Zooms now frame the whole character instead of just their head — no more characters half out of shot during conversations. Interrupting a zoom (or starting a new one mid-zoom) continues from where the camera actually is, instead of snapping. Stress & Overwhelm
Fixed stress carrying over between chapters. Arriving in the playground (or any new chapter) no longer starts you already overwhelmed, with the colour wash, camera shake and overwhelm music snapping on the second the scene appeared. Each chapter now starts calm. Taking a break in the quiet room still works exactly as before. Fixed the overwhelm music in the Mall and Playground stopping for good after about a minute, leaving the rest of the chapter silent.
Audio
Rebalanced all ambience beds (mall, road, hair salon, playground, doctor's office, school hallway) to a consistent level. The mall ambience in particular was clipping and could get harsh over a long session. Fixed footstep sounds slowly drifting out of tune the longer you played — previously only restarting the game cleared it. Items & Crafting
Repairing the action figure is now a two-step job: attach one arm, then the other. The half-repaired figure shows up properly in your inventory in between. Written proper descriptions for a batch of items that were still showing placeholder text (Action Figure and its parts, Coat, Dog Toy, Plush Frog, Puzzle Toy, Headphones, Plush Fish, Sticker). Added Candy and the Perfume Strip with full names and descriptions. All of the above is translated across English, German, French, Spanish and Russian.
Fixes
Fixed the assembled Action Figure and Plush Fish not reliably granting their achievements. Fixed objects from a finished chapter being cleaned up too aggressively, which could remove things the next chapter still needed. Fixed a lighting/shadow error on some setups.