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Steam News21 May 20242y ago

Two Weeks Post-Launch: Update from Cannibal Team

Hello Cannibal lovers, Today marks two weeks since the release of our game. As expected, purchases have significantly decreased compared to the first week.

Full notes

Full Cannibal Tales - Episode 1 update

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Repeated intro

Hello Cannibal lovers,

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
changedAs expected, purchases have significantly decreased compared to the first week. As you can see from the graph, the curve is declining after the initial peak and has stabilized at about ten copies a day.
addedThe number of new daily wishlists is good, and the wishlist conversion rate is also not bad.
changedMost of our players are still from the United States, likely due to the lack of a localization system.
addedIn the meantime, we have created new screenshots for the Steam page. Feedback is welcome.

Cannibal Tales - Episode 1 changes

changedAs expected, purchases have significantly decreased compared to the first week. As you can see from the graph, the curve is declining after the initial peak and has stabilized at about ten copies a day.
addedThe number of new daily wishlists is good, and the wishlist conversion rate is also not bad.
changedMost of our players are still from the United States, likely due to the lack of a localization system.
addedIn the meantime, we have created new screenshots for the Steam page. Feedback is welcome.

Today marks two weeks since the release of our game.

As expected, purchases have significantly decreased compared to the first week. As you can see from the graph, the curve is declining after the initial peak and has stabilized at about ten copies a day.

This trend aligns with our expectations based on the game's wishlist numbers. Unfortunately, this is not enough for us to quickly recoup the expenses incurred during development.

The number of new daily wishlists is good, and the wishlist conversion rate is also not bad.

We have received excellent reviews, both in terms of quantity and quality, with almost all being positive except for just two negative reviews.

Most of our players are still from the United States, likely due to the lack of a localization system.

In the meantime, we have created new screenshots for the Steam page. Feedback is welcome.

Last week, we were approached by a publisher interested in the game, but it turned out to be a waste of time. We plan to release a detailed postmortem of the project, where we will address the issue of publishers (always be cautious!) and some of the challenges we faced, which currently put the next episodes in doubt.

That’s all for this week.

We’ll update you soon.

Best regards from your trusty neighborhood Cannibal Team.

Source

Steam News / 21 May 2024

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