Steam News25 May 20266d ago

Playtest Hotfix | v0.0.7-preview

Hey Campers! 🏕️ We have released a new hotfix focused on the new worker system, tool behavior, customer issues, quest progression, event triggers, shop interactions, and several visual/interaction fixes.

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Full Campsite Hustle! - Management Simulator update

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fixedHey Campers! 🏕️We have released a new hotfix focused on the new worker system, tool behavior, customer issues, quest progression, event triggers, shop interactions, and several visual/interaction fixes.
fixedHey Campers! 🏕️Thank you for your continued feedback and support! Worker System • Added the new worker system. Tool & Item Fixes • Fixed an issue where the fuel can could remain stuck in the player’s hand after switching to another tool while refilling a tank. • Fixed an issue where trash could remain stuck on the screen after picking it up, switching tools, and returning to the trash. • Fixed an issue where the medical syringe could not be used on a sick customer lying in the campground. Customer & NPC Fixes • Fixed an issue where male customers could sink into the ground while shopping. • Fixed an issue where customers could behave incorrectly during certain shop interactions. Shop & Ticket Stand Fixes • Fixed an issue where selling tickets at the Ticket Sale Stand incorrectly increased the money on the Cash Register Desk. • Fixed an issue where clicking around the Ticket Sale Stand could cause unintended interaction behavior. Quest & Progression Fixes • Fixed an issue where the “Selling First Product” quest could display incorrect progress. • Reduced the required number of customers without wristbands for the related quest to make progression smoother. • Fixed several quest tracking issues that could block progression. Thief & Raccoon Event Fixes • Fixed an issue where the thief could get stuck after being knocked down if the player was standing too close. • Fixed an issue where thief events could trigger immediately every time the game was loaded. • Fixed an issue where raccoon events could trigger immediately after loading the game when the required conditions were already active. Building & Decoration Fixes • Fixed an issue where the “Cowboy” picture frame could appear empty when placed in the cement shop. • Updated shop doors. Early Access Notice • The Early Access notice will now appear on every launch. • Added a “Don’t show again” option to hide the notice in future launches. Cleaning System • Fixed an issue where cleaners carried trash bags in the wrong position. • Improved trash bag positioning while cleaners are carrying them. We will continue improving the game with more fixes, balancing changes, and quality-of-life updates. Best regards,

Hey Campers! 🏕️

We have released a new hotfix focused on the new worker system, tool behavior, customer issues, quest progression, event triggers, shop interactions, and several visual/interaction fixes.

Thank you for your continued feedback and support! Worker System • Added the new worker system. Tool & Item Fixes • Fixed an issue where the fuel can could remain stuck in the player’s hand after switching to another tool while refilling a tank. • Fixed an issue where trash could remain stuck on the screen after picking it up, switching tools, and returning to the trash. • Fixed an issue where the medical syringe could not be used on a sick customer lying in the campground. Customer & NPC Fixes • Fixed an issue where male customers could sink into the ground while shopping. • Fixed an issue where customers could behave incorrectly during certain shop interactions. Shop & Ticket Stand Fixes • Fixed an issue where selling tickets at the Ticket Sale Stand incorrectly increased the money on the Cash Register Desk. • Fixed an issue where clicking around the Ticket Sale Stand could cause unintended interaction behavior. Quest & Progression Fixes • Fixed an issue where the “Selling First Product” quest could display incorrect progress. • Reduced the required number of customers without wristbands for the related quest to make progression smoother. • Fixed several quest tracking issues that could block progression. Thief & Raccoon Event Fixes • Fixed an issue where the thief could get stuck after being knocked down if the player was standing too close. • Fixed an issue where thief events could trigger immediately every time the game was loaded. • Fixed an issue where raccoon events could trigger immediately after loading the game when the required conditions were already active. Building & Decoration Fixes • Fixed an issue where the “Cowboy” picture frame could appear empty when placed in the cement shop. • Updated shop doors. Early Access Notice • The Early Access notice will now appear on every launch. • Added a “Don’t show again” option to hide the notice in future launches. Cleaning System • Fixed an issue where cleaners carried trash bags in the wrong position. • Improved trash bag positioning while cleaners are carrying them. We will continue improving the game with more fixes, balancing changes, and quality-of-life updates. Best regards,

Red Shore Games 🔥⛺

Source

Steam News / 25 May 2026

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