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Steam News21 November 20257mo ago

CC Patch 0.2 Skirmish Update

Project is being actively developed again after hiatus. Removed old campaign replaced with skirmish mode that now has CPU opponent which manages its own resources, selects and deploys units entirely on its own, currentl

In this update1

Full notes

Full Calrivar Cluster update

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What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
addedProject is being actively developed again after hiatus.Removed old campaign replaced with skirmish mode that now has CPU opponent which manages its own resources, selects and deploys units entirely on its own, currently limited to one personality so it will be predictable over multiple matches additional personalities will be released soon.
changedProject is being actively developed again after hiatus.Unit pathfinding improvements, animation system improvements and ray casting rework.
changedProject is being actively developed again after hiatus.User interface improvements.
addedProject is being actively developed again after hiatus.Introduced resource nodes that award points to players who capture and hold them currently player colour value is blue and CPU is red, this will be made customizable in next patch.

Calrivar Cluster changes

addedRemoved old campaign replaced with skirmish mode that now has CPU opponent which manages its own resources, selects and deploys units entirely on its own, currently limited to one personality so it will be predictable over multiple matches additional personalities will be released soon.
changedUnit pathfinding improvements, animation system improvements and ray casting rework.
changedUser interface improvements.
addedIntroduced resource nodes that award points to players who capture and hold them currently player colour value is blue and CPU is red, this will be made customizable in next patch.

Project is being actively developed again after hiatus.

  • Removed old campaign replaced with skirmish mode that now has CPU opponent which manages its own resources, selects and deploys units entirely on its own, currently limited to one personality so it will be predictable over multiple matches additional personalities will be released soon.

  • Unit pathfinding improvements, animation system improvements and ray casting rework.

  • All three factions playable with 4 colour pallets each.

  • User interface improvements.

  • Introduced resource nodes that award points to players who capture and hold them currently player colour value is blue and CPU is red, this will be made customizable in next patch.

Source

Steam News / 21 November 2025

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