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Steam News31 May 20242y ago

EA Hotfix 0.3.02

Balancing Changed the oxygen amount the player has to 500 (prev. 100) Changed the ore amount of resource nodes to 50 (prev. 5) if harvested by hand, 500 (prev. 100) for miners mk. 1 and 1000 (prev. 200) for miners mk.

In this update3

Full notes

Full Calling Home update

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What changed

8 fixes0 additions2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
changedBalancingChanged the oxygen amount the player has to 500 (prev. 100)
changedBalancingChanged the ore amount of resource nodes to 50 (prev. 5) if harvested by hand, 500 (prev. 100) for miners mk. 1 and 1000 (prev. 200) for miners mk. 2
fixedBugfixesFixed a game breaking loading error leading to false tutorial steps and the player unable to continue building.
fixedBugfixesFixed a game breaking bug with the tutorial where the tutorial crashed if the player logged out with a half completed third task
fixedBugfixesFixed a game breaking bug with the in world build menu that prohibited the player from building bases and other world buildings.
fixedBugfixesFixed the enemies spawning and path finding. No more underwater animals, sorry!

Calling Home changes

changedChanged the oxygen amount the player has to 500 (prev. 100)
changedChanged the ore amount of resource nodes to 50 (prev. 5) if harvested by hand, 500 (prev. 100) for miners mk. 1 and 1000 (prev. 200) for miners mk. 2
fixedFixed a game breaking loading error leading to false tutorial steps and the player unable to continue building.
fixedFixed a game breaking bug with the tutorial where the tutorial crashed if the player logged out with a half completed third task
fixedFixed a game breaking bug with the in world build menu that prohibited the player from building bases and other world buildings.

Balancing

  • Changed the oxygen amount the player has to 500 (prev. 100)

  • Changed the ore amount of resource nodes to 50 (prev. 5) if harvested by hand, 500 (prev. 100) for miners mk. 1 and 1000 (prev. 200) for miners mk. 2

Bugfixes

  • Fixed a game breaking loading error leading to false tutorial steps and the player unable to continue building.

  • Fixed a game breaking bug with the tutorial where the tutorial crashed if the player logged out with a half completed third task

  • Fixed a game breaking bug with the in world build menu that prohibited the player from building bases and other world buildings.

  • Fixed the enemies spawning and path finding. No more underwater animals, sorry!

  • Fixed the small Tooltips that show the player why something can't be placed.

  • Fixed an issue with the point of interest quest display. It will now be disabled when leaving the point of interest.

  • Fixed an issue with the Base Icon only showing up after spawning or walking near it.

  • Fixed an issue with the Build mode not correctly activating if startet from the instant facility mode. (The small screens in the modules)

Known Issues

  • IMPORTANT: The Crafting Queue is not properly saved and if the player reloads the save file, the used items will be lost. We are working on a solution asap.

Source

Steam News / 31 May 2024

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