Update log
Full Call to Arms: Panzer Elite update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello Tank Commanders!
Extracted changes
- Gameplay
- Workshop
- Performance
- Fixes
- Balance
- UI and audio
Today’s patch is a significant technical milestone for us. While it doesn't contain new playable content just yet, it is the essential foundation for the next content update arriving very, very soon.
Custom Engine Integration Stability has been our top priority. To address a handful of persistent crashes that were beyond the reach of the standard engine tools, we have transitioned the game to a custom-built version of the Unreal Engine. By modifying the engine source code directly, we’ve been able to implement deep-level fixes that improve stability.
Vehicle & Armor Optimization We’ve also overhauled how our vehicles are processed by the engine. Previously, the "countless armor volumes" required for our realistic damage models were putting a heavy strain on CPU performance. We have implemented system improvements that streamline how these volumes are calculated, resulting in smoother frame rates during heavy armored engagements and better overall vehicle performance.
What’s Next? This is the "quiet before the storm." We are putting the finishing touches on our next major content expansion. To give you a better look at what we have planned, we will be releasing an updated Roadmap here shortly.
Thank you for your continued support as we push toward this next chapter!
Important Fixes / Additions
Stutter / Freeze on First GER mission resolved - You should no longer encounter microstutters for 2-3 seconds on mission Panzer Lehr. - This will require you to start a fresh mission for Panzer Lehr, previous saves on this mission will still have an issue.
- CosmeticDynamic DifficultyMissions will now scale in difficulty with more players in co-op
Additional tank destruction SFX
General
- CosmeticProper armor values fixed in hangarPrevious armor thickness didn't display
- CosmeticAnnouncement page removedImportant announcements are available in the bottom right in the main menu and will take you to the steam news article.
- CosmeticPlatoon command visual left/right flank fixedLeft / Rank flank visually were swapped and have been placed in the proper positions
Drive damage effects properly removed after repair - In rare circumstances players could repair their tanks and have issues going normal drive speed.
Loading screens have been updated with new images
Added vehicle selection restrictions for certain missions - These are lifted by completing the mission, allowing you to select any vehicle if you have beaten it.
- CosmeticNavigation improved on AirfieldAI should avoid getting stuck on the wings of planes
HUD/UI
Ammo HUD sometimes disappeared on reloading mission
- CosmeticCO-OP Timer FixClients in matches would sometimes have issues with co-op match timers not counting properly.
- CosmeticMain Menu Button HoverHovering over main menu selections now works properly
Tier icons properly displayed for tier 0 tanks when spotted
Tier icons properly displayed for tier 4 tanks when spotted
Interaction with smaller buttons improved
Fixed missing tank name in your platoon on checkpoint load
Kill reward / medals updated
Enemies are highlighted Orange instead of yellow
Sounds
- CosmeticCook off soundsAdded sound for "cook offs" when vehicle is destroyed via ammo rack or fuel tank
Kill reward / Medal sounds updated
Settings
Keybind functionality for various languages improved
Tank Gameplay
Drive damage effects properly removed after repair - In rare circumstances players could repair their tanks and have issues going normal drive speed.
- CosmeticTank movementPivot turning adjustments, should be more reliable on
Source
