Full notes
Full Call of Duty®: WWII update
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Repeated intro
Hey PC community, We just rolled out a big game update with the following: FEATURE UPDATES
What changed
- Events
- Gameplay
- Maps
- Performance
- Fixes
- Security
Updates to loot system: More details here.
Operation: Shamrock & Awe Community Event in MP and Zombies
New content (weapons, camos, uniforms, charms, reticles, etc)
Shipment 1944 (available Season Pass holders today, and for free for non-Season Pass holders starting March 16th)
Prop Hunt on DLC maps
Vertical split screen/multi-monitor support
MULTIPLAYER Connectivity/Spawns/Performance/Split Screen/Mechanics
Fixed issue in Hardcore where players were able to rejoin a match from which they were just kicked
Fixed issue where Player 2 in split screen on a guest account was being kicked to Local Play when creating first loadout Offline
Fixed issue where players were crashing when equipping Scorestreaks
Fixed issue where players crash after accepting invites to a public War match
Fixed issue where matches were not starting properly from Featured playlists
Fixed loss of functionality issue when players return to MP Menu after completing match in Local Play
Fixed Discord presence image when at the Main Menu
Fixed various issues with split screen exploits
Fixed issue with Party Privacy Settings changing between Multiplayer and Zombies
Fixed issue with split screen players being unable to press the “Back” button
Fixed issue with split screen PS4 controllers not being able to access HQ with the “Option” button
Fixed issue with LED keyboard not disabling correctly if launched with the setting disabled
Fixed issue with “Fire” button lighting incorrectly if bound to a keyboard key
Fixed issue with holding ALT+Enter
Maps
Fixed map exploits and collision issues on Gustav Cannon, Occupation, Anthropoid, and Valkyrie
Fixed error when loading into a Custom TDM match on Anthropoid
Party System/HQ
Fixed issue where upon opening supply drops from the Options menu while in HQ, players would sometimes be transported to another part of HQ
Fixed issue where players were unable to abandon Orders when in Major Howard’s menu
UI
Various UI fixes and improvements (split screen, text descriptions, in-game store, menu tabs, Firing Range, missing/incorrect icons, Division slots, Soldier stats, widgets, text overlap, browsing speed in menus)
Fixed issue where “My Emblems” tab was not informing players of how many emblem slots they had left
Fixed issue where green star notification in the Dossier menu was not disappearing for Calling Cards section
Fixed issue with mouse input on Prestige Token unlocks
Fixed issue with weapon customization
Fixed issue with “Position in Queue” displaying in the HQ, despite not being queued up
Audio
Fixed issue where players would hear the sound of a truck driving when loading into HQ
Fixed audio bug in Major Howard menu
WEAPONS/SCORESTREAKS
Fixed issue where unlocking new Scorestreaks also equips them when players have three already equipped
Fixed issue where players were able to reload the Combat Shotgun past the max amount of ammo
Fixed explosive scorestreaks behavior underwater
Fixed Combat Shotgun exploit
Nerfed the Volkssturmgewehr (Increased recoil and decreased damage range to be more on par with other rifles in its class)
RANKED PLAY
Pushed through some fixes for issue where players were losing MMR
Fixed issue where when Player 1 (party leader) leaves a lobby, Player 2 will not be automatically pulled out with Player 1
Various UI fixes and improvements (icons, menu tabs)
Fixed issue where when one player is kicked for inactivity, remaining players were also kicked
GAMEBATTLES/CoDCASTER/ESPORTS MODE
Fixed issues with lobby placement
Fixed UI issues with Soldier tab
Source
Changelog.gg summarizes and formats this update. How we read updates.
