Full notes
Full Call of Duty®: WWII update
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Repeated intro
Hey PC community, This morning, we rolled out a MASSIVE game update for Call of Duty: WWII. We've launched our new Community Event, Attack of the Undead, and HQ is swarming with Nazi Zombies. Thank you to everyone who tuned in to our livestream about it! Now, without further ado, here's a list of the top new features and fixes that went live this morning: FEATURE UPDATES
What changed
- Events
- Maps
- Gameplay
- Performance
- Fixes
- Security
Call of Duty®: WWII changes
Attack of the Undead Community Event is live!
New Community Challenge is now live! Get 3 BILLION Zombie Kills! (Blog with more info coming soon. Kills in both Nazi Zombies and MP count towards community total)
Zombies HQ is live
Infected mode is live! (Hordepoint and Relic of the Undead coming soon)
Call of Duty Endowment ‘Fear Not’ Pack now live in US and UK
New Community Event MP map: Gröesten Haus (live for Infected mode, Hordepoint and Relic of the Undead coming soon)
7 new weapons (Blunderbuss, Nambu Type 2, Lever Action, PTRS 41, M1919, Fire Axe, Claymore)
New Supply Drop content
Master Prestige players now receive 300 AC log in bonus (more rewards are still in the works)
New item type: Face Camos (located in the Customize Division menu)
Ranked Play Season 4 is now live!
MULTIPLAYER Connectivity/Spawns/Performance/Split Screen/Mechanics
Fixed issue where players were losing tokens after Prestiging
Fixed rare issue where players would crash after disconnecting their controller while accepting a party invite
Fixed rare issue where third card in supply drops would not flip over
Fixed issue where Paintjobs were disappearing and turning black
Fixed issue where players lost functionality and received error message during the After Action Report
Fixed issue where error message prevented players from accessing Local Play
Fixed issue where players receive error message when selecting attachment slots for the Type 38
Fixed rare issue with splitscreen crashes on Gustav Cannon
Fixed functionality loss issue when players attempt to collect AC from the Mail Vendor
Fixed functionality loss issue when players are pulled into a lobby while viewing Emblems
Fixed issue where players in Emblem Editor are joined by their party leader and then are booted with no saved progress on their Emblem
Fixed splitscreen issues in S&D
Fixed issue where splitscreen players lost functionality when simultaneously pressing Back and Select
Fixed issue where green star notification and AC were not appearing after opening supply drops until the Call of Duty: WWII app was restarted
Maps
Fixed issue on Egypt where Glide Bomb was not reaching the far corners of the map
Fixed map exploit on Dunkirk
Fixed issue on Operation Husky where players were unable to earn certain Scorestreaks during the dogfighting sequence
Modes
Fixed issue in Gun Game where players would not progress to the next weapon after gaining a kill with a mounted LMG
HQ
Fixed issue where some players’ Paintjobs were appearing on other players’ weapons in the Firing Range
Fixed rare issue where players were unable to navigate menus after sitting in Firing Range for extended period of time
Fixed functionality loss issue when pressing Options after loading into HQ
Fixed issue where players lose functionality after leaving the Theater
Fixed issue where players go into Firing Range with incorrect loadout
UI/Art
Fixed UI issue with opening supply drops after being pulled into the 1v1 pit
Fixed UI issues with the Dynamo variant in Multiplayer
Various UI and art fixes and improvements (menu navigation, select functionality, text prompts,
Source
Changelog.gg summarizes and formats this update. How we read updates.
