Full notes
Full Calame update
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Repeated intro
Hello everyone,
What changed
- Gameplay
- Balance
- UI and audio
- Performance
Calame changes
The Calame Demo launched last week, and the response from players has been incredible. We received an outpouring of support, enthusiasm, and kind words that the entire team deeply appreciates. Your encouragement has been a tremendous source of motivation as we continue developing the game!
At the same time, many of you shared thoughtful and constructive feedback about what could be improved, balanced, and further polished. We want you to know that we take it very seriously, and we are already hard at work addressing the most important issues.
Our goal remains the same, to deliver the best tactical RPG experience possible. Thank you for playing the demo, sharing your thoughts, and helping shape the future of Calame.
☑️ FIXES
"Go to Camp?", "Cancel Fight", "Changes not Saved" were not translated
Item consumption text was not translated
Character's HP was affected upon previewing an action, even without executing it
"Skip Turn" button did not work properly
Crash due to Turn Order
Arrow keys did not work properly for camera movement
Character orientation glitch
Spelling errors
Jean d'Arterac repeating VO lines in Chapter 2
Soft lock on Prologue during Tutorial where Darran couldn't do anything
Soft lock on Chapter 1 during Tutorial with Maura where players couldn't finish the tutorial
Black screens randomly appeared after cutscenes
Lost input during battle
⏫ UPGRADES
When you launch the game for the first time, the graphic settings are automatically adapted to your PC's performance
Added 1440p resolution
↩️ CHANGES
Changed Resume Chapter text screen time in Start Battle from 3 to 4 seconds
Tutorial is now shortened
"Skip Scene" indication is now in the footer
Hold S key to skip cinematics (previously : space)
Wishlist Calame, play the free demo, and join the Rebellion on Discord.
Source
Changelog.gg summarizes and formats this update. How we read updates.
