Full notes
Full CaesarIA update
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What changed
- Performance
Hi! A bunch of new fixed and some new content has arrived. Let's go: - Fixed material objects information window display; - Fixed city information display on the map of Empire; - Fixed incorrect economical issues history log loading; - Fixed an annoying crash when you select incorrect tile on information layer; - Fixed a rare crash while initializing main menu; - Fixed a glitch when you could build new plaza over other plaza tiles; - Fixed incorrect names and info about non-playable objects in your city; - Fixed Linux crash when the game was launched from Steam and then was crashing while saving; - Corrected fire animation; - Corrected mouse cursor position calculation for different resolutions; - Ceres' temple is now present on religion informational layer; + Added paths indication for water supply informational layer; + Added new textures for level 7 houses; + Added new academy textures; + Added option allowing to switch between old/new tax systems; + Added farm meadows to map editor; + Added default option to "cut forest for timber" for sawmills, can be turned off; + Improved rocks textures; + Improved ground textures under prefectures and engineering posts; * Improved pathfinding algorythm; * "Undo" action now reverts 1 last action only; * Soldiers are now able to get salaries; * Education/Taxes/Health/Religion informational layers now show respected employees paths; See you soon. Get ready for more updates. Cheers.
Source
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