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- BZZZT
v1.003 Update
v1.003 First boss projectiles - sound fix. The playable character can't dash through laser beams anymore. The playable character can be hit by traps while going to teleport during the end-stage animation. Controls are r…
Patch notes4 changesUI/audioMaps - BZZZT
Vote for BZZZT!
BZZZT is out for one week, and it has 100% very positive reviews from 150 players! What a fantastic achievement!!! And because you love the game so much, I have added the game to Steam Award Nominations for the "Best Ga…
Announcement1 changeGameplay - BZZZT
v1.002 Update
v1.002 High-frequency monitors can run at their maximum frequency. Note1 There are rare configurations where the Unity engine wrongly detects the maximum frequency, and you can expect unwanted FPS drops. In this case, u…
Patch notes1 changePerformance - BZZZT
Native Steam Deck Support
Bzzzt game is now fully tested on Steam Deck, and with native Linux support, it runs perfectly and smoothly on this device. For the best experience, I suggest playing that at 60FPS and removing the framerate cap. A cros…
Patch notes5 changesFixCompatibility - BZZZT
BZZZT game is OUT NOW!
Hello, dear gamers! After four years of hard work, I am thrilled to announce that the game is finally finished, and you can buy it right now with a time-limited 10% discount. Players' reactions are super positive - 100%…
Patch notes - BZZZT
The time machine is ready!
The time machine is ready! You will be able to time travel BACK TO THE RETRO-FUTURE WORLD of BZZZT on November 13, 7 PM CET (Central European Time)!!! Be ready for pleasant challenges, beautiful pixel art, more than 50…
Patch notes2 changesMapsUI/audio - BZZZT
Dev Log 8/23
I am right now entirely focused on implementing the cutscenes. All texts are inside the game and ready for proofreading and translation. Together with polishing the game, I have implemented one huge game-changer feature…
Announcement2 changesMaps - BZZZT
Release date - September
Hello, dear gamers! My original plan was to release the Bzzzt game in July, but I have decided to postpone the release date till September. After three years of development, I feel the game deserves a less rushy finish…
Patch notes1 changeGameplay





