What changed
1 fix1 addition0 changes0 removals
fixedThis is the last update before release. I've been working on bug fixes and polishing. here is a list of items I fixed this week:
addedadded extra health to boss zombies - fixed escape button on pause menu - polished and balanced missions - general balancing. - added end credits - added sound for vehicle repair mission - animated large windmills - fixed health issue where health pickups will add to much health. - fixed camera showing rifle during cut scenes -added sound to firebomb pickups. - added sound to ammo creation. - balanced starting area and added more smaller enemy spawners. - added sound to supply pick up. - fixed new storage unit area collision - fixed ammo crafting types not correct - fixed gun not aiming correctly - added smoke to missions - added camera sway when idle - added camera sway to run - fixed zombies getting stuck on care piles. -added explanation on how to throw fire bombs. - updated instructions on the pause menu. - turned down screaming zombie sound.
Byte of the Dead changes
fixedThis is the last update before release. I've been working on bug fixes and polishing. here is a list of items I fixed this week:
addedadded extra health to boss zombies - fixed escape button on pause menu - polished and balanced missions - general balancing. - added end credits - added sound for vehicle repair mission - animated large windmills - fixed health issue where health pickups will add to much health. - fixed camera showing rifle during cut scenes -added sound to firebomb pickups. - added sound to ammo creation. - balanced starting area and added more smaller enemy spawners. - added sound to supply pick up. - fixed new storage unit area collision - fixed ammo crafting types not correct - fixed gun not aiming correctly - added smoke to missions - added camera sway when idle - added camera sway to run - fixed zombies getting stuck on care piles. -added explanation on how to throw fire bombs. - updated instructions on the pause menu. - turned down screaming zombie sound.
This is the last update before release. I've been working on bug fixes and polishing. here is a list of items I fixed this week:
- added extra health to boss zombies - fixed escape button on pause menu - polished and balanced missions - general balancing. - added end credits - added sound for vehicle repair mission - animated large windmills - fixed health issue where health pickups will add to much health. - fixed camera showing rifle during cut scenes -added sound to firebomb pickups. - added sound to ammo creation. - balanced starting area and added more smaller enemy spawners. - added sound to supply pick up. - fixed new storage unit area collision - fixed ammo crafting types not correct - fixed gun not aiming correctly - added smoke to missions - added camera sway when idle - added camera sway to run - fixed zombies getting stuck on care piles. -added explanation on how to throw fire bombs. - updated instructions on the pause menu. - turned down screaming zombie sound.