Full notes
Full Button Pop update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Balance
Button Pop: Hotfix 1.0.3
Hey there! I've just released a Hotfix patch addressing a number of small bugs and balance issues. Check out the patch notes below for a full breakdown :)
Notes:
Fixed Bugs -
Pause menu could be triggered while in module menu - Fixed
Resolution and full screen settings not saving and failing to apply - Fixed
Options/Playbox buttons could be re-positioned while turret lock is active - Fixed
Dodge perk failed to activate - Fixed
Button Pop FX not triggering - Fixed
Balance -
Baby button difficulty - Base mission completion reward has been increased to 2500 parts (Was 1000 parts).
Baby button difficulty - Mission completion coin division value has been lowered to 1500 (Was 2500). e.g., 100,000 coins = 67 Parts.
Baby button + A Button difficulty - Enemy health and damage has been reduced by 10%.
Coin Factory - (Factory level 1) Coin generation has been increased to 15 coins per sec (Was 10).
There has been a small reduction in the coins required to level the button up (Button levels 3 - 5).
A handful of the modules have had their values revised.
Thank you for your patience and feedback, as a solo developer it is truly humbling to have your support. For more info check out our Devlog series and join the Button Army on discord!
Devlog: https://youtu.be/5vQl1W1Oas4?si=bAEW2e_uKwidrmao
Discord: Join the Button army!
Source
Changelog.gg summarizes and formats this update. How we read updates.
