Full notes
Full Button Pop update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Balance
Button Pop: Hotfix 1.0.2
Hello there! I have just released a small patch implementing game speed buttons, balance tweaks and a variety of bug fixes. Check out the patch notes below for a full breakdown :D
Notes:
Fixed Bugs -
Enemy optimisation has been improved.
UI optimisation has been improved + the overall memory footprint of textures has been reduced.
Ui not animating properly/ timing being off - Fixed
Difficulty value rarely not passing over from tutorial to next level - Fixed
Options menu not opening - Fixed
New Features/ QOl features -
Game play speed Button - Just below the wave meter, a row of buttons has been added. These buttons can be used to control the play speed of the battle. In addition to the buttons, Hotkeys + and - can be used to increase and lower the current speed.
Enemy buttons move less when clicked on.
Balance -
Baby button - Enemies health has been significantly lowered, and the overall spawn rate has been lowered slightly.
Baby button - The overall spawn rate has been lowered slightly.
Baby button - Enemies will no longer rank up randomly (Can only rank up do to boss abilities).
A Button - Enemies health has been lowered slightly.
It now takes less clicks to activate a streak. It now takes roughly 20 clicks achieve a 2X streak/ multiplier.
Thanks for reading through our notes and I hope you enjoy! For more info check out our Devlog series and join the Button Army on discord!
Devlog: https://youtu.be/5vQl1W1Oas4?si=bAEW2e_uKwidrmao
Discord: Join the Button army!
Source
Changelog.gg summarizes and formats this update. How we read updates.
