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Steam News4 December 20214y ago

Even more patches from your favorite developer OTIS!

Hi folks, just continuing to work on the balancing of the game with then new vehicles added.

Full notes

Full Buster's TD update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions2 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • Events
addedHi folks, just continuing to work on the balancing of the game with then new vehicles added.
changedUpdated RocketTower rockets to cause radial impact to all props / enemies when exploding
addedAdded some lighting to first few maps to make it more obvious where to place initial walls for beginners
addedAdded end of wave cash infusion (you get 10% bonus of what you saved during the round plus a set amount)
addedAdded fire to vehicles when <20% health
changedChanged doge reward for some enemies

Buster's TD changes

addedHi folks, just continuing to work on the balancing of the game with then new vehicles added.
changedUpdated RocketTower rockets to cause radial impact to all props / enemies when exploding
addedAdded some lighting to first few maps to make it more obvious where to place initial walls for beginners
addedAdded end of wave cash infusion (you get 10% bonus of what you saved during the round plus a set amount)
addedAdded fire to vehicles when <20% health

Hi folks, just continuing to work on the balancing of the game with then new vehicles added.

  • Updated RocketTower rockets to cause radial impact to all props / enemies when exploding

  • Added some lighting to first few maps to make it more obvious where to place initial walls for beginners

  • Added end of wave cash infusion (you get 10% bonus of what you saved during the round plus a set amount)

  • Added fire to vehicles when <20% health

  • Changed doge reward for some enemies

  • Started adding intros to more levels (Asteroid and Bridge)

Source

Steam News / 4 December 2021

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