In this update5
Full notes
Full Buster Breaks Out update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- UI and audio
- Fixes
Buster Breaks Out changes
New Features
Added fire mechanics for blocks and fire-based ball interactions.
Reworked Fire Ball
Added a new challenge for John McBall
Ball Balance
Adjusted Comet Ball, Beam Ball, Nuclear Ball, and Speed Ball with fire-based effects
Butcher Ball point gain per level: 30 -> 15.
Combo Ball rarity: Common -> Uncommon.
Fire Ball rarity: Uncommon -> Common.
Gameplay Adjustments
Planet Ball gold pieces now orbit before collection.
Matchbox item now causes fire effect.
Adjusted upgrades levels for some challenges.
UI/UX
Tooltips can now be pinned open.
Item displays now show whether an item is activated.
Updated Hyper Ball particles.
Bug Fixes
Fixed challenges not starting with all assigned upgrades when more than 3 were assigned.
Fixed boss scores not being affected by goal modifiers.
Fixed the ball sometimes launching during non-play.
Fixed monitor block penalty errors from invalid blocks.
Fixed Lucky Ball handling for scoreable block changes.
Fixed some ball upgrade behavior lookups.
Improved handling of on-block-hit effects.
Source
Changelog.gg summarizes and formats this update. How we read updates.
