HomeGamesUpdatesPricingMethodology
Steam News10 October 20258mo ago

Patch Notes 0.908.2

Balance Adjusted salary range. Minimum salary below market is now capped at -20% (was -25%). Made the default salary markup to 0%. Made market benchmark to 100% of the average salary (was 105%).

In this update6

Full notes

Full Business Heroes: Street Grub update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions10 changes1 removal
  • Balance
  • UI and audio
  • Store
  • Events
  • Performance
changedBalanceAdjusted salary range. Minimum salary below market is now capped at -20% (was -25%).
changedBalanceMade the default salary markup to 0% .
changedBalanceMade market benchmark to 100% of the average salary (was 105%). This makes the market rate equal to the actual average.
changedUI and UXValidate slider min and max values to stop rounding issues when setting values near the minimum.
changedUI and UXPrevent rapid re-clicks on other stand spots right after starting a stand purchase.
removedUI and UXBlock multiple stand purchases from spam clicking different stand types. You are no longer charged for all.
Made market benchmark105%100%Made market benchmark decreased, nerf

Business Heroes: Street Grub changes

changedAdjusted salary range. Minimum salary below market is now capped at -20% (was -25%).
changedMade the default salary markup to 0% .
changedMade market benchmark to 100% of the average salary (was 105%). This makes the market rate equal to the actual average.
changedValidate slider min and max values to stop rounding issues when setting values near the minimum.
changedPrevent rapid re-clicks on other stand spots right after starting a stand purchase.

Balance

  • Adjusted salary range. Minimum salary below market is now capped at -20% (was -25%).

  • Made the default salary markup to 0%.

  • Made market benchmark to 100% of the average salary (was 105%). This makes the market rate equal to the actual average.

UI and UX

  • Validate slider min and max values to stop rounding issues when setting values near the minimum.

  • Prevent rapid re-clicks on other stand spots right after starting a stand purchase.

  • Block multiple stand purchases from spam clicking different stand types. You are no longer charged for all.

  • Ensure the Research tab title always displays.

Loading

  • Double click to load now works only on the loading screen. No accidental triggers elsewhere.

Events

  • Fix events counting down into negative days. Events now expire on time.

  • Prevent reactivation of saved active cash events when loading a game.

  • On load, publish post-news activation events even for cash events so information panels update correctly.

  • Stop duplicate events when clicking OK and toggling automate in quick succession.

Achievements

  • Update Steady Eddie to track a 5% or higher worker salary markup.

Stability

  • Make goal transitions safer behind the scenes. No player-facing changes.

Source

Steam News / 10 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.