HomeGamesUpdatesPricingMethodology
Steam News5 May 20261mo ago

Patch 0.0.1

Optimisation There are now a maximum number of regions, points of interest, and levels that can be spawned at a time (4 regions, 7 points of interest, 12 mid-job levels).

Full notes

Full BURNTCRUST update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes1 removal
  • Gameplay
  • Performance
  • Events
  • UI and audio
  • Balance
addedOptimisationThere are now a maximum number of regions, points of interest, and levels that can be spawned at a time (4 regions, 7 points of interest, 12 mid-job levels). When a new one is spawned, the oldest is deleted for each category.
changedOptimisationSimplified segmented enemy logic, improving performance, and made them inactive if not in aggro range.
changedOptimisationCasino rewards now spawn faster (from a incremental gap of 3 to 2).
changedOptimisationLowered default graphics settings (a bunch of settings that don't really effect any visual quality given the game's visual style).
removedBugsCasino rewards now spawn correctly in hierarchy, and no longer ignore origin shifting.
addedBalanceAdded 3 more copies of an existing enemy to asteroid region.
Casino rewards now spawn faster (from a incremental gap of32Casino rewards now spawn faster (from a incremental gap of decreased, nerf

Optimisation

  • There are now a maximum number of regions, points of interest, and levels that can be spawned at a time (4 regions, 7 points of interest, 12 mid-job levels). When a new one is spawned, the oldest is deleted for each category.

  • Simplified segmented enemy logic, improving performance, and made them inactive if not in aggro range.

  • Simplified hiearchy for a few locations.

  • Casino rewards now spawn faster (from a incremental gap of 3 to 2).

  • Lowered default graphics settings (a bunch of settings that don't really effect any visual quality given the game's visual style).

Bugs

  • Casino rewards now spawn correctly in hierarchy, and no longer ignore origin shifting.

Balance

  • Added 3 more copies of an existing enemy to asteroid region.

Source

Steam News / 5 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.