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Steam News26 December 20256mo ago

Day 1 Patch

Changelog : Fixed pressing escape does not close Weapon Locker and stun locks the player - Fixed being able to unpause in skydiving sequence and control the player Fixed Hauer 17C having the wrong low ready and high rea

Full notes

Full Burkina Faso: Radical Insurgency update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes0 additions1 change1 removal
  • Gameplay
  • Fixes
fixedFixed pressing escape does not close Weapon Locker and stun locks the player - Fixed being able to unpause in skydiving sequence and control the player
fixedFixed Hauer 17C having the wrong low ready and high ready stance pose
fixedFixed not being able to move when applying Soviet Wood/Poly Stock Attachment
fixedFixed teammate AI Running into JLTV and not avoiding it
fixedFixed The Wolf At The End mission having wrong mission parameters
fixedFixed NPC Voices volume slider not working, 178 voicelines have been properly assigned soundclasses

Burkina Faso: Radical Insurgency changes

fixedFixed pressing escape does not close Weapon Locker and stun locks the player - Fixed being able to unpause in skydiving sequence and control the player
fixedFixed Hauer 17C having the wrong low ready and high ready stance pose
fixedFixed not being able to move when applying Soviet Wood/Poly Stock Attachment
fixedFixed teammate AI Running into JLTV and not avoiding it
fixedFixed The Wolf At The End mission having wrong mission parameters

Changelog :

  • Fixed pressing escape does not close Weapon Locker and stun locks the player - Fixed being able to unpause in skydiving sequence and control the player

  • Fixed Hauer 17C having the wrong low ready and high ready stance pose

  • Fixed not being able to move when applying Soviet Wood/Poly Stock Attachment

  • Fixed teammate AI Running into JLTV and not avoiding it

  • Fixed The Wolf At The End mission having wrong mission parameters

  • Fixed NPC Voices volume slider not working, 178 voicelines have been properly assigned soundclasses

  • Fixed Sniper Rifles weirdly scaling down when jumping and landing

  • Fixed Mikhail.9x18mm having weird sway reactions

  • Removed LOD's from the MLRS Truck objective, as it caused visual bugs.

  • Dying in base will now just reload the level instead of mission failure screen appearing

Source

Steam News / 26 December 2025

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