What changed
0 fixes1 addition0 changes0 removals
addedSteam post image Hello there everyone, here is the roadmap for post 1.0 BF:RI in 2026! Planned of 6 updates across the year, and each update will have a guaranteed new side mission (like a normal campaign mission but without the story element and not needed for the progression of the campaign) and a new gun, though this won't be the full main focus of these updates QoL features and improvements that didn't make it in the 1.0 version will be added, examples out of many: save slot system, more in depth AI difficulty and behavioral settings tab/sliders, player being able to suppress enemy AI with their shots, proper AI teammate and enemy weapon loadouts and much much more. I am taking in feedback or requested features from the players in discord so join the discord if you would like to give extensive feedback on what you want in future updates. The plan for these updates is for it to be spaced ROUGHLY 2 months apart from each other, with exception of BF:RI's first post 1.0 update will be coming this January and the 1.2 update might also come earlier in February. Thank you for everyone who has supported and played BF:RI this past week on it's 1.0 launch! And also happy new years. Join Discord : https://discord.gg/rJVueVf8Fb
Burkina Faso: Radical Insurgency changes
addedSteam post image Hello there everyone, here is the roadmap for post 1.0 BF:RI in 2026! Planned of 6 updates across the year, and each update will have a guaranteed new side mission (like a normal campaign mission but without the story element and not needed for the progression of the campaign) and a new gun, though this won't be the full main focus of these updates QoL features and improvements that didn't make it in the 1.0 version will be added, examples out of many: save slot system, more in depth AI difficulty and behavioral settings tab/sliders, player being able to suppress enemy AI with their shots, proper AI teammate and enemy weapon loadouts and much much more. I am taking in feedback or requested features from the players in discord so join the discord if you would like to give extensive feedback on what you want in future updates. The plan for these updates is for it to be spaced ROUGHLY 2 months apart from each other, with exception of BF:RI's first post 1.0 update will be coming this January and the 1.2 update might also come earlier in February. Thank you for everyone who has supported and played BF:RI this past week on it's 1.0 launch! And also happy new years. Join Discord : https://discord.gg/rJVueVf8Fb
Steam post image Hello there everyone, here is the roadmap for post 1.0 BF:RI in 2026! Planned of 6 updates across the year, and each update will have a guaranteed new side mission (like a normal campaign mission but without the story element and not needed for the progression of the campaign) and a new gun, though this won't be the full main focus of these updates QoL features and improvements that didn't make it in the 1.0 version will be added, examples out of many: save slot system, more in depth AI difficulty and behavioral settings tab/sliders, player being able to suppress enemy AI with their shots, proper AI teammate and enemy weapon loadouts and much much more. I am taking in feedback or requested features from the players in discord so join the discord if you would like to give extensive feedback on what you want in future updates. The plan for these updates is for it to be spaced ROUGHLY 2 months apart from each other, with exception of BF:RI's first post 1.0 update will be coming this January and the 1.2 update might also come earlier in February. Thank you for everyone who has supported and played BF:RI this past week on it's 1.0 launch! And also happy new years. Join Discord : https://discord.gg/rJVueVf8Fb