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Steam News17 February 20264mo ago

Demo update #3

Another small patch for the demo, to fix some bugs and issues. Fixed dead players without legs would bounce around randomly Fixed an issue causing Bob to stop working again Improved network interpolation settings for va

Full notes

Full Burglin' Gnomes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes2 additions1 change0 removals
  • Fixes
  • Server
  • Balance
  • Gameplay
fixedFixed dead players without legs would bounce around randomly
fixedFixed an issue causing Bob to stop working again
changedImproved network interpolation settings for various objects (moving items with your hands looks smoother now)
fixedFixed the human getting stuck on top of the mushroom hut
fixedFixed an issue causing player ragdoll to teleport around while being held by the human
fixedFixed one issue with player hands losing their strength

Burglin' Gnomes changes

fixedFixed dead players without legs would bounce around randomly
fixedFixed an issue causing Bob to stop working again
changedImproved network interpolation settings for various objects (moving items with your hands looks smoother now)
fixedFixed the human getting stuck on top of the mushroom hut
fixedFixed an issue causing player ragdoll to teleport around while being held by the human

Another small patch for the demo, to fix some bugs and issues.

  • Fixed dead players without legs would bounce around randomly

  • Fixed an issue causing Bob to stop working again

  • Improved network interpolation settings for various objects (moving items with your hands looks smoother now)

  • Fixed the human getting stuck on top of the mushroom hut

  • Fixed an issue causing player ragdoll to teleport around while being held by the human

  • Fixed one issue with player hands losing their strength

  • Fixed players getting teleported to where they got in the RC car after exiting it

  • Fixed remote clients becoming stuck in place if the RC car got destroyed while driving it

  • Fixed the game bugging out if a player left while in the tornado

  • Fixed human trying to flush players down a toilet that was already flooded

  • Fixed spring shoes incorrectly causing the head to be removed while standing on the ground

  • Fixed haunting not being stopped if the player respawned or left the game while haunting

  • Fixed redcaps being able to stack inside each other, causing 'super redcaps' by having multiple of them stacked perfectly inside each other

  • Added the ability to interact with the spirit catcher while in the lobby to open the Steam 'invite friends' menu

  • Added a new launch argument 'netDebug', if you are having trouble connecting to lobbies you can run the game with this argument to see more information in the log file

Source

Steam News / 17 February 2026

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