HomeGamesUpdatesPricingMethodology
Steam News13 June 202622d ago

Hotfix 3

Hello, another quick patch with a few fixes Made bees despawn a while after stinging if they are not picked up - Fixed pepperspray the human task not being completeable - Fixed the human trying to reach at players on th

Full notes

Full Burglin' Gnomes update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, another quick patch with a few fixes

What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedMade bees despawn a while after stinging if they are not picked up - Fixed pepperspray the human task not being completeable - Fixed the human trying to reach at players on the first floor through the floor while being upstairs - Fixed "blowdart a gnome" tasks appearing in single player - Fixed blowdarts causing some weird behaviour while trying to equip them and switch between other equipment - Made CPR always succeed after a certain timeframe to prevent 60s cpr sessions due to bad rng - Made the system which checks for item counts in rooms require some extra items for "steal from room" tasks instead of the exact amount in case a few of them break or end up lost - Fixed microwave explosion not counting for explosion task - Nerfed mountaintop wind, now it wont ragdoll you on its own - Slowed down the difficulty scaling in early game, now enemies only start spawning on their own on day 5 instead of day 3 - Reduced Bibi spawnrate, increased Lizzy spawnrate - Fixed being able to craft items while having a full inventory in certain cases

Burglin' Gnomes changes

fixedMade bees despawn a while after stinging if they are not picked up - Fixed pepperspray the human task not being completeable - Fixed the human trying to reach at players on the first floor through the floor while being upstairs - Fixed "blowdart a gnome" tasks appearing in single player - Fixed blowdarts causing some weird behaviour while trying to equip them and switch between other equipment - Made CPR always succeed after a certain timeframe to prevent 60s cpr sessions due to bad rng - Made the system which checks for item counts in rooms require some extra items for "steal from room" tasks instead of the exact amount in case a few of them break or end up lost - Fixed microwave explosion not counting for explosion task - Nerfed mountaintop wind, now it wont ragdoll you on its own - Slowed down the difficulty scaling in early game, now enemies only start spawning on their own on day 5 instead of day 3 - Reduced Bibi spawnrate, increased Lizzy spawnrate - Fixed being able to craft items while having a full inventory in certain cases
  • Made bees despawn a while after stinging if they are not picked up - Fixed pepperspray the human task not being completeable - Fixed the human trying to reach at players on the first floor through the floor while being upstairs - Fixed "blowdart a gnome" tasks appearing in single player - Fixed blowdarts causing some weird behaviour while trying to equip them and switch between other equipment - Made CPR always succeed after a certain timeframe to prevent 60s cpr sessions due to bad rng - Made the system which checks for item counts in rooms require some extra items for "steal from room" tasks instead of the exact amount in case a few of them break or end up lost - Fixed microwave explosion not counting for explosion task - Nerfed mountaintop wind, now it wont ragdoll you on its own - Slowed down the difficulty scaling in early game, now enemies only start spawning on their own on day 5 instead of day 3 - Reduced Bibi spawnrate, increased Lizzy spawnrate - Fixed being able to craft items while having a full inventory in certain cases

Thank you for reporting bugs and playing, everyone! - Fobri

Source

Steam News / 13 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.